X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderbuffer.cpp;h=5bea07fc81e60a70c26c7744f3e7d5a6434bc621;hp=bd37aeea2bc59b460bbf17d4ecc32351bdfbe8dd;hb=9f5f027d1c93e541a12b8e4c04bd25b11edbe132;hpb=7f888de83aa5398fafaa7661547ee80395377b5c diff --git a/source/renderbuffer.cpp b/source/renderbuffer.cpp index bd37aeea..5bea07fc 100644 --- a/source/renderbuffer.cpp +++ b/source/renderbuffer.cpp @@ -1,58 +1,91 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include "extension.h" -#include "ext_framebuffer_multisample.h" -#include "ext_framebuffer_object.h" +#include +#include +#include +#include "misc.h" #include "renderbuffer.h" +using namespace std; + namespace Msp { namespace GL { Renderbuffer::Renderbuffer() { - static RequireExtension _ext("GL_EXT_framebuffer_object"); + static Require _req(EXT_framebuffer_object); - glGenRenderbuffersEXT(1, &id); + if(ARB_direct_state_access) + glCreateRenderbuffers(1, &id); + else + glGenRenderbuffers(1, &id); } Renderbuffer::~Renderbuffer() { - glDeleteRenderbuffersEXT(1, &id); + glDeleteRenderbuffers(1, &id); +} + +PixelFormat Renderbuffer::normalize_format(PixelFormat fmt) +{ + if(!get_component_size(fmt) && OES_required_internalformat) + return get_default_sized_pixelformat(fmt); + + return fmt; +} + +void Renderbuffer::storage(PixelFormat fmt, unsigned wd, unsigned ht) +{ + fmt = normalize_format(fmt); + require_pixelformat(fmt); + width = wd; + height = ht; + if(ARB_direct_state_access) + glNamedRenderbufferStorage(id, fmt, width, height); + else + { + BindRestore _bind(this); + glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height); + } } -void Renderbuffer::storage(PixelFormat fmt, unsigned w, unsigned h) +unsigned Renderbuffer::get_max_samples() { - Bind _bind(this, true); - width = w; - height = h; - glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, fmt, width, height); + static unsigned max_samples = (EXT_framebuffer_multisample ? get_i(GL_MAX_SAMPLES) : 0); + return max_samples; } -void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned w, unsigned h) +void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht) { - static RequireExtension _ext("GL_EXT_framebuffer_multisample"); + if(!samples) + return storage(fmt, wd, ht); + + static Require _req(EXT_framebuffer_multisample); + if(samples>get_max_samples()) + throw out_of_range("Renderbuffer::storage_multisample"); + + fmt = normalize_format(fmt); + require_pixelformat(fmt); - Bind _bind(this, true); - width = w; - height = h; - glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, samples, fmt, width, height); + width = wd; + height = ht; + if(ARB_direct_state_access) + glNamedRenderbufferStorageMultisample(id, samples, fmt, width, height); + else + { + BindRestore _bind(this); + glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height); + } } void Renderbuffer::bind() const { if(set_current(this)) - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, id); + glBindRenderbuffer(GL_RENDERBUFFER, id); } void Renderbuffer::unbind() { if(set_current(0)) - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); + glBindRenderbuffer(GL_RENDERBUFFER, 0); } } // namespace GL