X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Fscene.cpp;h=75d1859bdd4995d8c42d8c0aa6f4b9ca747d7928;hp=70a9e94b6c354d2519b5b49041b085dd3fd70497;hb=9813f8711628a0fbe786406e974dc33546dc9cee;hpb=82282de52e8e8f3bbafefaf92bf76f53f2c2495e diff --git a/source/render/scene.cpp b/source/render/scene.cpp index 70a9e94b..75d1859b 100644 --- a/source/render/scene.cpp +++ b/source/render/scene.cpp @@ -1,6 +1,9 @@ #include +#include +#include #include "camera.h" #include "objectinstance.h" +#include "occludedscene.h" #include "orderedscene.h" #include "renderer.h" #include "scene.h" @@ -12,12 +15,6 @@ using namespace std; namespace Msp { namespace GL { -Scene::~Scene() -{ - for(vector::iterator i=owned_data.begin(); i!=owned_data.end(); ++i) - delete *i; -} - bool Scene::setup_frustum(const Renderer &renderer) const { const Camera *camera = renderer.get_camera(); @@ -76,9 +73,9 @@ bool Scene::frustum_cull(const Renderable &renderable) const return false; } -Scene::SceneRegistry &Scene::get_scene_registry() +Scene::GenericLoader::TypeRegistry &Scene::get_scene_registry() { - static SceneRegistry registry; + static Scene::GenericLoader::TypeRegistry registry; static bool initialized = false; if(!initialized) { @@ -86,28 +83,16 @@ Scene::SceneRegistry &Scene::get_scene_registry() register_type("simple"); register_type("zsorted"); register_type("ordered"); - // TODO OccludedScene requires a collection as a constructor parameter - //register_type("occluded"); + register_type("occluded"); } return registry; } -Scene::Loader::Loader(Scene &s, Collection &c): - DataFile::CollectionObjectLoader(s, &c), - content(0) -{ - init(); -} - -Scene::Loader::Loader(Scene &s, Collection &c, ContentMap &m): +Scene::Loader::Loader(Scene &s, Collection &c, ContentMap *m): DataFile::CollectionObjectLoader(s, &c), - content(&m) -{ - init(); -} - -void Scene::Loader::init() + content(m), + inst_counter(0) { add("object", &Loader::object); add("object", &Loader::object_tagged); @@ -123,10 +108,10 @@ void Scene::Loader::object_tagged(const string &n, const string &t) { RefPtr inst = new ObjectInstance(get_collection().get(n)); load_sub(*inst); - obj.add(*inst); + get_collection().add(format("%s/%d.inst", FS::basename(get_source()), inst_counter++), inst.get()); if(content && !t.empty()) (*content)[t] = inst.get(); - obj.owned_data.push_back(inst.release()); + obj.add(*inst.release()); } void Scene::Loader::scene(const string &n) @@ -134,32 +119,5 @@ void Scene::Loader::scene(const string &n) obj.add(get_collection().get(n)); } - -DataFile::Loader::ActionMap Scene::GenericLoader::shared_actions; - -Scene::GenericLoader::GenericLoader(DataFile::Collection &c): - coll(c), - scene(0), - scene_loader(0) -{ - set_actions(shared_actions); -} - -Scene::GenericLoader::~GenericLoader() -{ - delete scene; - delete scene_loader; -} - -void Scene::GenericLoader::init_actions() -{ - add("type", &GenericLoader::type); -} - -void Scene::GenericLoader::type(const DataFile::Symbol &sym) -{ - get_scene_registry().invoke(sym.name, *this); -} - } // namespace GL } // namespace Msp