X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Fscene.cpp;h=0f7737227e8da37c4ba69e0260d99f4e893b87c0;hp=dd611536bf605ab8b53708e60831ba342560e54b;hb=77a534371433054384d213922a2e8c55f8a69ad6;hpb=83ab54cf1339fcac560daa90496e6d4e956f7367 diff --git a/source/render/scene.cpp b/source/render/scene.cpp index dd611536..0f773722 100644 --- a/source/render/scene.cpp +++ b/source/render/scene.cpp @@ -1,6 +1,9 @@ #include -#include "animatedobject.h" +#include +#include #include "camera.h" +#include "objectinstance.h" +#include "occludedscene.h" #include "orderedscene.h" #include "renderer.h" #include "scene.h" @@ -12,19 +15,13 @@ using namespace std; namespace Msp { namespace GL { -Scene::~Scene() -{ - for(vector::iterator i=owned_data.begin(); i!=owned_data.end(); ++i) - delete *i; -} - bool Scene::setup_frustum(const Renderer &renderer) const { const Camera *camera = renderer.get_camera(); if(!camera) return false; - culling_matrix = renderer.get_matrix(); + culling_matrix = camera->get_view_matrix()*renderer.get_matrix(); if(camera->is_orthographic()) { @@ -76,9 +73,9 @@ bool Scene::frustum_cull(const Renderable &renderable) const return false; } -Scene::SceneRegistry &Scene::get_scene_registry() +Scene::GenericLoader::TypeRegistry &Scene::get_scene_registry() { - static SceneRegistry registry; + static Scene::GenericLoader::TypeRegistry registry; static bool initialized = false; if(!initialized) { @@ -86,31 +83,22 @@ Scene::SceneRegistry &Scene::get_scene_registry() register_type("simple"); register_type("zsorted"); register_type("ordered"); - // TODO OccludedScene requires a collection as a constructor parameter - //register_type("occluded"); + register_type("occluded"); } return registry; } -Scene::Loader::Loader(Scene &s, Collection &c): - DataFile::CollectionObjectLoader(s, &c), - content(0) -{ - init(); -} +unsigned Scene::Loader::inline_counter = 0; -Scene::Loader::Loader(Scene &s, Collection &c, ContentMap &m): +Scene::Loader::Loader(Scene &s, Collection &c, ContentMap *m): DataFile::CollectionObjectLoader(s, &c), - content(&m) -{ - init(); -} - -void Scene::Loader::init() + content(m) { add("object", &Loader::object); add("object", &Loader::object_tagged); + add("scene", &Loader::scene); + add("scene", &Loader::scene_inline); } void Scene::Loader::object(const string &n) @@ -120,39 +108,25 @@ void Scene::Loader::object(const string &n) void Scene::Loader::object_tagged(const string &n, const string &t) { - RefPtr anob = new AnimatedObject(get_collection().get(n)); - load_sub(*anob); - obj.add(*anob); + RefPtr inst = new ObjectInstance(get_collection().get(n)); + load_sub(*inst); + get_collection().add(format("_scene_object_%d.inst", ++inline_counter), inst.get()); if(content && !t.empty()) - (*content)[t] = anob.get(); - obj.owned_data.push_back(anob.release()); -} - - -DataFile::Loader::ActionMap Scene::GenericLoader::shared_actions; - -Scene::GenericLoader::GenericLoader(DataFile::Collection &c): - coll(c), - scene(0), - scene_loader(0) -{ - set_actions(shared_actions); -} - -Scene::GenericLoader::~GenericLoader() -{ - delete scene; - delete scene_loader; + (*content)[t] = inst.get(); + obj.add(*inst.release()); } -void Scene::GenericLoader::init_actions() +void Scene::Loader::scene(const string &n) { - add("type", &GenericLoader::type); + obj.add(get_collection().get(n)); } -void Scene::GenericLoader::type(const DataFile::Symbol &sym) +void Scene::Loader::scene_inline() { - get_scene_registry().invoke(sym.name, *this); + GenericLoader ldr(get_collection()); + load_sub_with(ldr); + Scene *scene = ldr.store_object(get_collection(), format("_scene_%d.scene", ++inline_counter)); + obj.add(*scene); } } // namespace GL