X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Frendertarget.h;h=a59e382c105f81ad18916056deab8a94e27f333c;hp=b7d4af03840f4e81196fad3222255b74be345732;hb=94cadd1618f93239b1cb0acbd4f958257c035c98;hpb=d01902f355b1ea9a038a7f96cab37e49c6b65419 diff --git a/source/render/rendertarget.h b/source/render/rendertarget.h index b7d4af03..a59e382c 100644 --- a/source/render/rendertarget.h +++ b/source/render/rendertarget.h @@ -14,7 +14,8 @@ class Texture2D; Wraps a Framebuffer and its attachments for easier management. All attachments will be created as 2D or 2D multisample textures, depending on -the sample count of the format. +the sample count of the format. For multisampled formats, resolve attachments +are also created. */ class RenderTarget: public NonCopyable {