X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=23f7c5cc9a3f132d6154b9e9241aedcf7d186322;hp=23ced9e4fc567bc124a80fefd70b330937f149cc;hb=ce3658993ce2f6b7527a04a36a5e1af349c6f2e9;hpb=2b2676392aff2eb6b38c3e463cc67f4d67a4ef8b diff --git a/source/render/renderer.h b/source/render/renderer.h index 23ced9e4..23f7c5cc 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -3,6 +3,7 @@ #include #include +#include "framebuffer.h" #include "matrix.h" #include "pipelinestate.h" #include "programdata.h" @@ -87,6 +88,9 @@ private: { const Camera *camera; Matrix model_matrix; + const Framebuffer *framebuffer; + const Rect *viewport; + const Rect *scissor; unsigned texture_count; unsigned lowest_effect_texunit; const Clipping *clipping; @@ -136,6 +140,12 @@ public: /** Returns the current model matrix. */ const Matrix &get_matrix() const { return state->model_matrix; } + void set_framebuffer(const Framebuffer *); + void set_viewport(const Rect *); + void set_scissor(const Rect *); + + const Framebuffer *get_framebuffer() const { return state->framebuffer; } + void set_texture(Tag, const Texture *, const Sampler * = 0); private: void flush_textures(); @@ -185,10 +195,15 @@ public: void exclude(const Renderable &); void include(const Renderable &); + void clear(); + void clear(BufferBits); + void render(const Renderable &, Tag = Tag()); void draw(const Batch &); void draw_instanced(const Batch &, unsigned); + void resolve_multisample(Framebuffer &, BufferBits); + private: void apply_state(); };