X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=1cbcdc60546b93f0cccc2db6ee5cb95a27107b39;hp=ffaa917dd4f5b8dd772ba5ce008c7f9d1fc372f7;hb=0bcebf9930e4baada774a16c0e7637a22a410bb4;hpb=d8d4c2aeaf109ab7ba55888bef5364fe11b5b02d diff --git a/source/render/renderer.h b/source/render/renderer.h index ffaa917d..1cbcdc60 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -177,7 +177,10 @@ public: void set_object_lod_bias(unsigned); unsigned get_object_lod_bias() const { return get_state().object_lod_bias; } - void clear(const ClearValue *); + /** Clears framebuffer contents. If values is not null, it must contain one + element for each attachment. Otherwise the framebuffer contents are + discarded and become undefined. */ + void clear(const ClearValue *values); /** Draws a batch of primitives. A shader must be active. */ void draw(const Batch &);