X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Fprogramdata.cpp;h=fc9b30a99e14b5011eba96d426f555a5467012f1;hp=d6271a733be69ed1f5e8f51e23b25132e80d0560;hb=HEAD;hpb=2576b6182929e26af1db22811665cf88f8f20e8e diff --git a/source/render/programdata.cpp b/source/render/programdata.cpp deleted file mode 100644 index d6271a73..00000000 --- a/source/render/programdata.cpp +++ /dev/null @@ -1,962 +0,0 @@ -#include -#include -#include -#include -#include "buffer.h" -#include "color.h" -#include "error.h" -#include "matrix.h" -#include "program.h" -#include "programdata.h" -#include "uniform.h" -#include "uniformblock.h" -#include "vector.h" - -using namespace std; - -namespace Msp { -namespace GL { - -ProgramData::ProgramData(const Program *p): - tied_program(p), - last_block(0), - buffer(0), - dirty(0) -{ } - -// Blocks are intentionally left uncopied -ProgramData::ProgramData(const ProgramData &other): - tied_program(other.tied_program), - uniforms(other.uniforms), - last_block(0), - buffer(0), - dirty(0) -{ - for(vector::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - i->value = i->value->clone(); -} - -ProgramData::ProgramData(const ProgramData &other, const Program *p): - tied_program(p), - last_block(0), - buffer(0), - dirty(0) -{ - if(tied_program) - { - for(vector::const_iterator i=other.uniforms.begin(); i!=other.uniforms.end(); ++i) - validate_name(i->name); - } - - uniforms = other.uniforms; - for(vector::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - i->value = i->value->clone(); -} - -ProgramData &ProgramData::operator=(const ProgramData &other) -{ - tied_program = other.tied_program; - - uniforms = other.uniforms; - for(vector::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - i->value = i->value->clone(); - - for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) - delete i->second.block; - programs.clear(); - - last_block = 0; - buffer = 0; - dirty = 0; - - return *this; -} - -ProgramData::~ProgramData() -{ - for(vector::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - delete i->value; - for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) - { - if(i->second.indices.type_flag==0xFE) - delete i->second.indices.dynamic.values; - delete i->second.block; - } - delete buffer; -} - -void ProgramData::uniform(const string &name, Uniform *uni) -{ - try - { - if(!validate_name(name)) - { - delete uni; - return; - } - } - catch(...) - { - delete uni; - throw; - } - - int i = find_uniform_index(name); - if(i<0) - return add_uniform(name, uni); - - uniforms[i].replace_value(uni); - dirty |= 1< -void ProgramData::uniform(const string &name, V value) -{ - if(!validate_name(name)) - return; - - int i = find_uniform_index(name); - if(i<0) - return add_uniform(name, new T(value)); - - if(T *uni = dynamic_cast(uniforms[i].value)) - uni->set(value); - else - uniforms[i].replace_value(new T(value)); - - dirty |= 1< -void ProgramData::uniform_array(const string &name, unsigned n, V value) -{ - if(!validate_name(name)) - return; - - int i = find_uniform_index(name); - if(i<0) - return add_uniform(name, new UniformArray(n, value)); - - UniformArray *uni = dynamic_cast *>(uniforms[i].value); - if(uni && n==uni->size()) - uni->set(value); - else - uniforms[i].replace_value(new UniformArray(n, value)); - - dirty |= 1<get_uniform_info(name); - else if(name[name.size()-1]==']') - throw invalid_argument("ProgramData::uniform"); - return true; - } -#ifdef DEBUG - catch(const exception &e) - { - IO::print(IO::cerr, "Error while setting uniform %s: %s: %s\n", name, Debug::demangle(typeid(e).name()), e.what()); - return false; - } -#endif -} - -void ProgramData::add_uniform(const string &name, Uniform *uni) -{ - if(uniforms.size()>=MASK_BITS) - { - delete uni; - throw too_many_uniforms(name); - } - - vector::iterator j = lower_bound(uniforms.begin(), uniforms.end(), name, uniform_name_compare); - - NamedUniform nu; - nu.name = name; - nu.value = uni; - uniforms.insert(j, nu); - - dirty = ALL_ONES; -} - -void ProgramData::uniform(const string &name, const Uniform &u) -{ - uniform(name, u.clone()); -} - -void ProgramData::uniform(const string &name, int v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, float v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, int v0, int v1) -{ - int va[2] = { v0, v1 }; - uniform2(name, va); -} - -void ProgramData::uniform(const string &name, float v0, float v1) -{ - float va[2] = { v0, v1 }; - uniform2(name, va); -} - -void ProgramData::uniform2(const string &name, const int *v) -{ - uniform(name, v); -} - -void ProgramData::uniform2(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, int v0, int v1, int v2) -{ - int va[3] = { v0, v1, v2 }; - uniform3(name, va); -} - -void ProgramData::uniform(const string &name, float v0, float v1, float v2) -{ - float va[3] = { v0, v1, v2 }; - uniform3(name, va); -} - -void ProgramData::uniform(const string &name, const Vector3 &v) -{ - uniform(name, v.x, v.y, v.z); -} - -void ProgramData::uniform3(const string &name, const int *v) -{ - uniform(name, v); -} - -void ProgramData::uniform3(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, int v0, int v1, int v2, int v3) -{ - int va[4] = { v0, v1, v2, v3 }; - uniform4(name, va); -} - -void ProgramData::uniform(const string &name, float v0, float v1, float v2, float v3) -{ - float va[4] = { v0, v1, v2, v3 }; - uniform4(name, va); -} - -void ProgramData::uniform(const string &name, const Vector4 &v) -{ - uniform(name, v.x, v.y, v.z, v.w); -} - -void ProgramData::uniform(const string &name, const Color &c) -{ - uniform(name, c.r, c.g, c.b, c.a); -} - -void ProgramData::uniform4(const string &name, const int *v) -{ - uniform(name, v); -} - -void ProgramData::uniform4(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix2(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix2(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix3x2(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix3x2(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix4x2(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix4x2(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix2x3(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix2x3(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix3(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix3(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix4x3(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix4x3(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix2x4(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix2x4(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const LinAl::Matrix &m) -{ - uniform_matrix3x4(name, &m(0, 0)); -} - -void ProgramData::uniform_matrix3x4(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform(const string &name, const Matrix &m) -{ - uniform_matrix4(name, m.data()); -} - -void ProgramData::uniform_matrix4(const string &name, const float *v) -{ - uniform(name, v); -} - -void ProgramData::uniform1_array(const string &name, unsigned n, const int *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform1_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform2_array(const string &name, unsigned n, const int *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform2_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform3_array(const string &name, unsigned n, const int *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform3_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform4_array(const string &name, unsigned n, const int *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform4_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix2_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix3x2_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix4x2_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix2x3_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix3_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix4x3_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix2x4_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix3x4_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::uniform_matrix4_array(const string &name, unsigned n, const float *v) -{ - uniform_array(name, n, v); -} - -void ProgramData::remove_uniform(const string &name) -{ - vector::const_iterator i = lower_bound(uniforms.begin(), uniforms.end(), name, uniform_name_compare); - if(i==uniforms.end() || i->name!=name) - return; - - delete i->value; - uniforms.erase(i); - - dirty = ALL_ONES; -} - -vector ProgramData::get_uniform_names() const -{ - vector names; - names.reserve(uniforms.size()); - for(vector::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - names.push_back(i->name); - return names; -} - -const Uniform &ProgramData::get_uniform(const string &name) const -{ - int i = find_uniform_index(name); - if(i<0) - throw key_error(name); - return *uniforms[i].value; -} - -const Uniform *ProgramData::find_uniform(const string &name) const -{ - int i = find_uniform_index(name); - return (i>=0 ? uniforms[i].value : 0); -} - -bool ProgramData::uniform_name_compare(const NamedUniform &nu, const string &name) -{ - return nu.name::const_iterator i = lower_bound(uniforms.begin(), uniforms.end(), name, uniform_name_compare); - return ((i!=uniforms.end() && i->name==name) ? i-uniforms.begin() : -1); -} - -void ProgramData::update_block_uniform_indices(SharedBlock &block, const Program::UniformBlockInfo &info) const -{ - UInt8 *indices = block.indices.values; - if(info.uniforms.size()>16) - { - if(block.indices.type_flag==0xFD) - { - block.indices.dynamic.values = new UInt8[info.uniforms.size()]; - block.indices.type_flag = 0xFE; - } - indices = block.indices.dynamic.values; - } - - block.used = 0; - for(unsigned i=0; iname); - if(j>=0) - { - indices[i] = j; - if(static_cast(j)attach(*info.uniforms[i], *uniforms[indices[i]].value); -} - -ProgramData::SharedBlock *ProgramData::get_shared_block(const Program::UniformBlockInfo &info) const -{ - BlockMap::iterator i = blocks.find(info.layout_hash); - if(i==blocks.end()) - { - bool any_found = false; - bool all_found = true; - for(vector::const_iterator j=info.uniforms.begin(); j!=info.uniforms.end(); ++j) - { - if(find_uniform_index((*j)->name)>=0) - any_found = true; - else - all_found = false; - } - - if(!any_found) - return 0; - else if(!all_found && info.bind_point>=0) - { -#ifdef DEBUG - IO::print(IO::cerr, "Warning: not all uniforms for block %s are present\n", info.name); -#else - throw incomplete_uniform_block(info.name); -#endif - } - - UniformBlock *block; - if(info.bind_point>=0) - { - if(!buffer) - buffer = new Buffer(UNIFORM_BUFFER); - - block = new UniformBlock(info.data_size); - block->use_buffer(buffer, last_block); - last_block = block; - } - else - block = new UniformBlock; - - i = blocks.insert(BlockMap::value_type(info.layout_hash, SharedBlock(block))).first; - update_block_uniform_indices(i->second, info); - } - - return &i->second; -} - -void ProgramData::apply() const -{ - const Program *prog = Program::current(); - if(!prog) - throw invalid_operation("ProgramData::apply"); - - Program::LayoutHash layout = prog->get_uniform_layout_hash(); - ProgramUniforms &pu = programs[layout]; - - Mask force_dirty = (dirty==ALL_ONES ? ALL_ONES : 0U); - Mask affected = (dirty&pu.used) | force_dirty; - if(affected|pu.dirty) - { - /* If the global dirty flag affects this program, add it to per-program - dirty flags and clear the global flag. A previously unseen program will - cause this to happen if there's any dirty uniforms. */ - if(affected) - { - for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) - i->second.dirty |= (dirty&i->second.used) | force_dirty; - for(ProgramMap::iterator i=programs.begin(); i!=programs.end(); ++i) - i->second.dirty |= (dirty&i->second.used) | force_dirty; - dirty = 0; - } - - const vector &prog_blocks = prog->get_uniform_blocks(); - - UniformBlock *old_last_block = last_block; - if(pu.dirty==ALL_ONES) - { - /* The set of uniforms has changed since this program was last used. - Regenerate the list of uniform blocks. */ - pu.blocks.clear(); - pu.blocks.reserve(prog_blocks.size()); - - pu.used = 0; - for(vector::const_iterator i=prog_blocks.begin(); i!=prog_blocks.end(); ++i) - { - SharedBlock *shared = get_shared_block(*i); - if(shared) - { - if(shared->dirty==ALL_ONES) - update_block_uniform_indices(*shared, *i); - pu.used |= shared->used; - } - - pu.blocks.push_back(ProgramBlock(i->bind_point, shared)); - } - } - - // Update the contents of all dirty blocks. - bool buffered_blocks_updated = false; - std::vector::iterator j = pu.blocks.begin(); - for(vector::const_iterator i=prog_blocks.begin(); i!=prog_blocks.end(); ++i, ++j) - { - if(!j->shared || !j->shared->dirty) - continue; - - update_block(*j->shared, *i); - j->shared->dirty = 0; - buffered_blocks_updated |= (j->bind_point>=0); - } - - pu.dirty = 0; - - /* If any blocks stored in the buffer were updated, bind the buffer here - to avoid state thrashing. */ - if(buffered_blocks_updated && !ARB_direct_state_access) - buffer->bind(); - - if(last_block!=old_last_block) - { - unsigned required_size = last_block->get_required_buffer_size(); - if(last_block->get_required_buffer_size()>buffer->get_size()) - { - if(buffer->get_size()>0) - { - delete buffer; - buffer = new Buffer(UNIFORM_BUFFER); - last_block->change_buffer(buffer); - } - - buffer->storage(required_size); - } - } - } - - for(vector::iterator i=pu.blocks.begin(); i!=pu.blocks.end(); ++i) - if(i->block) - i->block->apply(i->bind_point); -} - - -ProgramData::NamedUniform::NamedUniform(): - value(0) -{ } - -void ProgramData::NamedUniform::replace_value(Uniform *v) -{ - /* UniformBlock does not copy the uniforms, so existing default blocks - will be left with stale pointers. This is not a problem as long as no - one stores pointers to the blocks and expects them to stay valid. */ - delete value; - value = v; -} - - -ProgramData::SharedBlock::SharedBlock(UniformBlock *b): - used(0), - dirty(0), - block(b) -{ - indices.type_flag = 0xFD; -} - -const UInt8 *ProgramData::SharedBlock::get_uniform_indices() const -{ - return (indices.type_flag==0xFE ? indices.dynamic.values : indices.values); -} - - -ProgramData::ProgramBlock::ProgramBlock(): - bind_point(-1), - block(0), - shared(0) -{ } - -ProgramData::ProgramBlock::ProgramBlock(int p, SharedBlock *b): - bind_point(p), - block((b && b->used) ? b->block : 0), - shared(b) -{ } - - -ProgramData::ProgramUniforms::ProgramUniforms(): - used(ALL_ONES), - dirty(ALL_ONES) -{ } - - -ProgramData::Loader::Loader(ProgramData &pd): - DataFile::ObjectLoader(pd) -{ - add("uniform", &Loader::uniform1i); - add("uniform1i", &Loader::uniform1i); - add("uniform", &Loader::uniform1f); - add("uniform1f", &Loader::uniform1f); - add("uniform", &Loader::uniform2i); - add("uniform2i", &Loader::uniform2i); - add("uniform", &Loader::uniform2f); - add("uniform2f", &Loader::uniform2f); - add("uniform", &Loader::uniform3i); - add("uniform3i", &Loader::uniform3i); - add("uniform", &Loader::uniform3f); - add("uniform3f", &Loader::uniform3f); - add("uniform", &Loader::uniform4i); - add("uniform4i", &Loader::uniform4i); - add("uniform", &Loader::uniform4f); - add("uniform4f", &Loader::uniform4f); - add("uniform1i_array", &Loader::uniform1i_array); - add("uniform1f_array", &Loader::uniform1f_array); - add("uniform2f_array", &Loader::uniform2f_array); - add("uniform3f_array", &Loader::uniform3f_array); - add("uniform4f_array", &Loader::uniform4f_array); - add("uniform_array", &Loader::uniform_array); -} - -void ProgramData::Loader::uniform1i(const string &n, int v) -{ - obj.uniform(n, v); -} - -void ProgramData::Loader::uniform1f(const string &n, float v) -{ - obj.uniform(n, v); -} - -void ProgramData::Loader::uniform2i(const string &n, int v0, int v1) -{ - obj.uniform(n, v0, v1); -} - -void ProgramData::Loader::uniform2f(const string &n, float v0, float v1) -{ - obj.uniform(n, v0, v1); -} - -void ProgramData::Loader::uniform3i(const string &n, int v0, int v1, int v2) -{ - obj.uniform(n, v0, v1, v2); -} - -void ProgramData::Loader::uniform3f(const string &n, float v0, float v1, float v2) -{ - obj.uniform(n, v0, v1, v2); -} - -void ProgramData::Loader::uniform4i(const string &n, int v0, int v1, int v2, int v3) -{ - obj.uniform(n, v0, v1, v2, v3); -} - -void ProgramData::Loader::uniform4f(const string &n, float v0, float v1, float v2, float v3) -{ - obj.uniform(n, v0, v1, v2, v3); -} - -void ProgramData::Loader::uniform_array_(const string &n, DataType t, unsigned e) -{ - ArrayLoader ldr(t, e); - load_sub_with(ldr); - unsigned size = ldr.get_size(); - if(!size) - throw logic_error("empty uniform array"); - - DataType type = ldr.get_data_type(); - unsigned elem_size = ldr.get_element_size(); - if(type==INT) - { - const int *data = reinterpret_cast(ldr.get_data()); - if(elem_size==1) - obj.uniform1_array(n, size, data); - else if(elem_size==2) - obj.uniform2_array(n, size, data); - else if(elem_size==3) - obj.uniform3_array(n, size, data); - else if(elem_size==4) - obj.uniform4_array(n, size, data); - else - throw logic_error("unsupported combination of array type and element size"); - } - else if(type==FLOAT) - { - const float *data = reinterpret_cast(ldr.get_data()); - if(elem_size==1) - obj.uniform1_array(n, size, data); - else if(elem_size==2) - obj.uniform2_array(n, size, data); - else if(elem_size==3) - obj.uniform3_array(n, size, data); - else if(elem_size==4) - obj.uniform4_array(n, size, data); - else - throw logic_error("unsupported combination of array type and element size"); - } - else - throw logic_error("unsupported array type"); -} - -void ProgramData::Loader::uniform1i_array(const string &n) -{ - uniform_array_(n, INT, 1); -} - -void ProgramData::Loader::uniform1f_array(const string &n) -{ - uniform_array_(n, FLOAT, 1); -} - -void ProgramData::Loader::uniform2i_array(const string &n) -{ - uniform_array_(n, INT, 2); -} - -void ProgramData::Loader::uniform2f_array(const string &n) -{ - uniform_array_(n, FLOAT, 2); -} - -void ProgramData::Loader::uniform3i_array(const string &n) -{ - uniform_array_(n, INT, 3); -} - -void ProgramData::Loader::uniform3f_array(const string &n) -{ - uniform_array_(n, FLOAT, 3); -} - -void ProgramData::Loader::uniform4i_array(const string &n) -{ - uniform_array_(n, INT, 4); -} - -void ProgramData::Loader::uniform4f_array(const string &n) -{ - uniform_array_(n, FLOAT, 4); -} - -void ProgramData::Loader::uniform_array(const string &n) -{ - uniform_array_(n, static_cast(0), 0); -} - - -ProgramData::ArrayLoader::ArrayLoader(DataType t, unsigned e): - type(t), - element_size(e) -{ - add("uniform", &ArrayLoader::uniform1i); - add("uniform1i", &ArrayLoader::uniform1i); - add("uniform", &ArrayLoader::uniform1f); - add("uniform1f", &ArrayLoader::uniform1f); - add("uniform", &ArrayLoader::uniform2f); - add("uniform2f", &ArrayLoader::uniform2f); - add("uniform", &ArrayLoader::uniform3f); - add("uniform3f", &ArrayLoader::uniform3f); - add("uniform", &ArrayLoader::uniform4f); - add("uniform4f", &ArrayLoader::uniform4f); -} - -void ProgramData::ArrayLoader::uniform(DataType t, unsigned e, const void *v) -{ - if(element_size && (t!=type || e!=element_size)) - throw logic_error("heterogeneous array contents"); - - if(!element_size) - { - type = t; - element_size = e; - } - - const char *cv = reinterpret_cast(v); - data.insert(data.end(), cv, cv+element_size*4); -} - -void ProgramData::ArrayLoader::uniform1i(int v) -{ - uniform(INT, 1, &v); -} - -void ProgramData::ArrayLoader::uniform1f(float v) -{ - uniform(FLOAT, 1, &v); -} - -void ProgramData::ArrayLoader::uniform2i(int v0, int v1) -{ - int va[2] = { v0, v1 }; - uniform(INT, 2, va); -} - -void ProgramData::ArrayLoader::uniform2f(float v0, float v1) -{ - float va[2] = { v0, v1 }; - uniform(FLOAT, 2, va); -} - -void ProgramData::ArrayLoader::uniform3i(int v0, int v1, int v2) -{ - int va[3] = { v0, v1, v2 }; - uniform(INT, 3, va); -} - -void ProgramData::ArrayLoader::uniform3f(float v0, float v1, float v2) -{ - float va[3] = { v0, v1, v2 }; - uniform(FLOAT, 3, va); -} - -void ProgramData::ArrayLoader::uniform4i(int v0, int v1, int v2, int v3) -{ - int va[4] = { v0, v1, v2, v3 }; - uniform(INT, 4, va); -} - -void ProgramData::ArrayLoader::uniform4f(float v0, float v1, float v2, float v3) -{ - float va[4] = { v0, v1, v2, v3 }; - uniform(FLOAT, 4, va); -} - -} // namespace GL -} // namespace Msp