X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Foccludedscene.h;h=9140d13b62624b56ab1ce7e5f022f691df4a2302;hp=000673ddfbb3740f76f9cf511c4606d7a5ec8d0e;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=9a63244c1342337915c4610401a24c09fa72cc3d diff --git a/source/render/occludedscene.h b/source/render/occludedscene.h index 000673dd..9140d13b 100644 --- a/source/render/occludedscene.h +++ b/source/render/occludedscene.h @@ -16,6 +16,9 @@ entirely occluded by others. */ class OccludedScene: public Scene { +public: + using Scene::Loader; + private: struct OccludedRenderable { @@ -39,7 +42,7 @@ private: mutable bool cache_dirty; public: - OccludedScene(Resources &); + OccludedScene(); ~OccludedScene(); virtual void add(Renderable &); @@ -52,7 +55,7 @@ public: virtual void setup_frame(Renderer &); virtual void finish_frame(); - virtual void render(Renderer &, const Tag & = Tag()) const; + virtual void render(Renderer &, Tag = Tag()) const; }; } // namespace GL