X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Foccludedscene.cpp;h=fd6ea5de13b7c4aebc4b8140145a4d21769c3682;hp=81af42b3598e1f1cdc7054d0dabc8d41b29a05b9;hb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;hpb=3bc34893905a2df622894aadcb6669f27f186772 diff --git a/source/render/occludedscene.cpp b/source/render/occludedscene.cpp index 81af42b3..fd6ea5de 100644 --- a/source/render/occludedscene.cpp +++ b/source/render/occludedscene.cpp @@ -14,10 +14,7 @@ namespace GL { OccludedScene::OccludedScene(): bounding_mesh(Resources::get_global().get("_occluder.mesh")), bounding_shader(Resources::get_global().get("_occluder.glsl.shader")), - no_depth_write(LEQUAL, false), - occluder_min_size(0.25f), - queries(OCCLUSION_QUERY, 0), - cache_dirty(false) + queries(OCCLUSION_QUERY, 0) { no_color_write.write_mask = WRITE_NONE; } @@ -151,13 +148,5 @@ void OccludedScene::render(Renderer &renderer, Tag tag) const renderer.render(*i->renderable, tag); } - -OccludedScene::OccludedRenderable::OccludedRenderable(): - renderable(0), - bounding_sphere(0), - in_frustum(false), - occluder(false) -{ } - } // namespace GL } // namespace Msp