X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Foccludedscene.cpp;h=7c043fa691c5ab578fc7da430244db471632bdc0;hp=b2e7ab3297d1decee09573fad21974e823b8391a;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=08d0a9f283b71e874b769b2661389b0aca598f4f diff --git a/source/render/occludedscene.cpp b/source/render/occludedscene.cpp index b2e7ab32..7c043fa6 100644 --- a/source/render/occludedscene.cpp +++ b/source/render/occludedscene.cpp @@ -12,9 +12,9 @@ using namespace std; namespace Msp { namespace GL { -OccludedScene::OccludedScene(Resources &resources): - bounding_mesh(resources.get("_occluder.mesh")), - bounding_shader(resources.get("_occluder.glsl.shader")), +OccludedScene::OccludedScene(): + bounding_mesh(Resources::get_global().get("_occluder.mesh")), + bounding_shader(Resources::get_global().get("_occluder.glsl.shader")), occluder_min_size(0.25f), cache_dirty(false) {