X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=cd12c2ca47fbff99cdbfe2578d30ebbd0468d997;hp=6d657d8a9354ba64d915ca6770318608d17d8ae9;hb=HEAD;hpb=85e83ace47e5a9a8ae7263886255dd81afc69278 diff --git a/source/programdata.cpp b/source/programdata.cpp deleted file mode 100644 index 6d657d8a..00000000 --- a/source/programdata.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include "extension.h" -#include "programdata.h" -#include "uniform.h" - -using namespace std; - -namespace Msp { -namespace GL { - -ProgramData::ProgramData() -{ - require_extension("GL_ARB_shader_objects"); -} - -ProgramData::~ProgramData() -{ - for(map::iterator i=data.begin(); i!=data.end(); ++i) - delete i->second; -} - -void ProgramData::uniform(int index, Uniform *uni) -{ - if(index<0) - return; - - map::iterator i=data.find(index); - if(i!=data.end()) - { - delete i->second; - i->second=uni; - } - else - data[index]=uni; -} - -void ProgramData::uniform(int index, int v) -{ - uniform(index, new Uniform1i(v)); -} - -void ProgramData::uniform(int index, float v) -{ - uniform(index, new Uniform1f(v)); -} - -void ProgramData::uniform(int index, float v0, float v1) -{ - uniform(index, new Uniform2f(v0, v1)); -} - -void ProgramData::uniform2(int index, const float *v) -{ - uniform(index, v[0], v[1]); -} - -void ProgramData::uniform(int index, float v0, float v1, float v2) -{ - uniform(index, new Uniform3f(v0, v1, v2)); -} - -void ProgramData::uniform3(int index, const float *v) -{ - uniform(index, v[0], v[1], v[2]); -} - -void ProgramData::uniform(int index, float v0, float v1, float v2, float v3) -{ - uniform(index, new Uniform4f(v0, v1, v2, v3)); -} - -void ProgramData::uniform4(int index, const float *v) -{ - uniform(index, v[0], v[1], v[2], v[3]); -} - -void ProgramData::apply() const -{ - for(map::const_iterator i=data.begin(); i!=data.end(); ++i) - i->second->apply(i->first); -} - -} // namespace GL -} // namespace Msp