X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fprogramdata.cpp;fp=source%2Fprogramdata.cpp;h=dba6b06f2cc8a94ca25d1006020fc567f9d1619d;hp=1e4f5c1d27ceb1e3599079ecd67e455efc387c93;hb=d971f8d4848c0b3b453c626a2dafe19445e3e5a8;hpb=8dd40d3723cb2309ffcca5e041898a767cd7cdea diff --git a/source/programdata.cpp b/source/programdata.cpp index 1e4f5c1d..dba6b06f 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -210,6 +210,36 @@ void ProgramData::uniform_matrix2(const string &name, const float *v) uniform(name, new UniformMatrix2x2f(v)); } +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix3x2(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix3x2(const string &name, const float *v) +{ + uniform(name, new UniformMatrix3x2f(v)); +} + +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix4x2(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix4x2(const string &name, const float *v) +{ + uniform(name, new UniformMatrix4x2f(v)); +} + +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix2x3(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix2x3(const string &name, const float *v) +{ + uniform(name, new UniformMatrix2x3f(v)); +} + void ProgramData::uniform(const string &name, const LinAl::Matrix &m) { uniform_matrix3(name, &m(0, 0)); @@ -220,6 +250,36 @@ void ProgramData::uniform_matrix3(const string &name, const float *v) uniform(name, new UniformMatrix3x3f(v)); } +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix4x3(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix4x3(const string &name, const float *v) +{ + uniform(name, new UniformMatrix4x3f(v)); +} + +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix2x4(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix2x4(const string &name, const float *v) +{ + uniform(name, new UniformMatrix2x4f(v)); +} + +void ProgramData::uniform(const string &name, const LinAl::Matrix &m) +{ + uniform_matrix3x4(name, &m(0, 0)); +} + +void ProgramData::uniform_matrix3x4(const string &name, const float *v) +{ + uniform(name, new UniformMatrix3x4f(v)); +} + void ProgramData::uniform(const string &name, const Matrix &m) { uniform_matrix4(name, m.data()); @@ -275,11 +335,41 @@ void ProgramData::uniform_matrix2_array(const string &name, unsigned n, const fl uniform(name, new UniformArray(n, v)); } +void ProgramData::uniform_matrix3x2_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix4x2_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix2x3_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + void ProgramData::uniform_matrix3_array(const string &name, unsigned n, const float *v) { uniform(name, new UniformArray(n, v)); } +void ProgramData::uniform_matrix4x3_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix2x4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix3x4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + void ProgramData::uniform_matrix4_array(const string &name, unsigned n, const float *v) { uniform(name, new UniformArray(n, v));