X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fprogrambuilder.cpp;h=d73cfff48bc2146750b96f5f3d0ab7c6ef59b445;hp=91575d0dfe436b9e1aa794496303db8fa8d71f75;hb=0687d51f638169ffe55ad27e71ae99508ef3c38c;hpb=69eff0e5febbb008f812d8e83e2332d11c42fbfd diff --git a/source/programbuilder.cpp b/source/programbuilder.cpp index 91575d0d..d73cfff4 100644 --- a/source/programbuilder.cpp +++ b/source/programbuilder.cpp @@ -1,5 +1,6 @@ #include #include +#include #include #include #include "extension.h" @@ -137,18 +138,21 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] = { UNIFORM, "eye_obj_normal_matrix", "mat3", "gl_NormalMatrix", 0 }, { UNIFORM, "projection_matrix", "mat4", "gl_ProjectionMatrix", 0 }, { UNIFORM, "shd_eye_matrix", "mat4", 0, 0 }, - { UNIFORM, "light_sources", "struct { vec4 position; vec4 diffuse; vec4 specular; }[MAX_LIGHTS]", "gl_LightSource[i]", 0 }, + { UNIFORM, "light_sources", "LightSourceParameters[MAX_LIGHTS]", "gl_LightSource[i]", 0 }, { UNIFORM, "ambient_color", "vec4", 0, 0 }, { UNIFORM, "sky_color", "vec4", 0, 0 }, { UNIFORM, "eye_sky_dir", "vec3", 0, 0 }, { UNIFORM, "horizon_limit", "float", 0, 0 }, - { UNIFORM, "material", "struct { vec4 ambient; vec4 diffuse; vec4 specular; float shininess; }", "gl_FrontMaterial", 0 }, + { UNIFORM, "material", "MaterialParameters", "gl_FrontMaterial", 0 }, + + { TYPE, "LightSourceParameters", "struct { vec4 position; vec4 diffuse; vec4 specular; }", "gl_LightSourceParameters", 0 }, + { TYPE, "MaterialParameters", "struct { vec4 ambient; vec4 diffuse; vec4 specular; float shininess; }", "gl_MaterialParameters", 0 }, // Terminator entry { NO_SCOPE, 0, 0, 0, 0 } }; -const char ProgramBuilder::interfaces[] = { 0, 0, 0, 'v', 0 }; +const char ProgramBuilder::interfaces[] = { 0, 0, 0, 0, 'v', 0 }; ProgramBuilder::ProgramBuilder(const StandardFeatures &f): features(f), @@ -272,6 +276,15 @@ void ProgramBuilder::add_shaders(Program &prog) const continue; } + if(def->scope==TYPE) + { + for(list::iterator j=resolved_vars.begin(); j!=resolved_vars.end(); ++j) + if(!(*j)->type && name_match(def->name, (*j)->variable->type)) + (*j)->resolve_type(*def); + + continue; + } + // See if this variable can satisfy any unresolved variables ShaderVariable *last_resolved = 0; for(list::iterator j=variables.begin(); j!=variables.end(); ++j) @@ -353,9 +366,18 @@ string ProgramBuilder::create_source(const list &variables, Va if(!features.legacy) source += "#version 130\n"; + set declared_types; for(list::const_iterator i=variables.begin(); i!=variables.end(); ++i) if((*i)->variable->scope==UNIFORM && (*i)->is_referenced_from(scope) && !(*i)->inlined) + { + if((*i)->type && !declared_types.count((*i)->type)) + { + source += format("%s;\n", (*i)->create_type_declaration()); + declared_types.insert((*i)->type); + } + source += format("uniform %s;\n", (*i)->create_declaration()); + } /* Interface variables need to have global declarations. */ for(list::const_iterator i=variables.begin(); i!=variables.end(); ++i) @@ -646,6 +668,7 @@ string ProgramBuilder::StandardFeatures::create_flags() const ProgramBuilder::ShaderVariable::ShaderVariable(const std::string &n): name(n), variable(0), + type(0), resolved_name(n), fuzzy_space(name.find("zzz")!=string::npos), array_sum(false), @@ -687,6 +710,11 @@ void ProgramBuilder::ShaderVariable::resolve(ShaderVariable &var) var.referenced_by.insert(var.referenced_by.end(), referenced_by.begin(), referenced_by.end()); } +void ProgramBuilder::ShaderVariable::resolve_type(const VariableDefinition &var) +{ + type = &var; +} + void ProgramBuilder::ShaderVariable::resolve_space(const string &space) { if(fuzzy_space) @@ -867,6 +895,21 @@ ProgramBuilder::InterfaceFlags ProgramBuilder::ShaderVariable::get_interface_fla return static_cast(flags); } +string ProgramBuilder::ShaderVariable::create_type_declaration() const +{ + if(!type) + throw logic_error("no type"); + + if(!strncmp(type->type, "struct", 6)) + { + const char *brace = strchr(type->type, '{'); + if(brace) + return format("struct %s %s", type->name, brace); + } + + throw invalid_variable_definition("invalid typedef"); +} + string ProgramBuilder::ShaderVariable::create_declaration(char interface, bool loop) const { if(variable->scope==UNIFORM && !array_subscript.empty())