X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fpipeline.h;h=0d38aaec40181ca402b896c1bf5a4530cb266fb7;hp=b450d0a5864ab76adcde1f92c1442a94b37fac89;hb=6eb1cf196dbe5a2c39b29b49b6901ae7d2b4e803;hpb=d031a80ea06e3ccd01041e9c6024fa62adf25160 diff --git a/source/pipeline.h b/source/pipeline.h index b450d0a5..0d38aaec 100644 --- a/source/pipeline.h +++ b/source/pipeline.h @@ -18,6 +18,7 @@ class Clipping; class DepthTest; class Lighting; class PostProcessor; +class View; /** Top-level content class. Typically a Pipeline is used as the content @@ -75,7 +76,7 @@ private: PassList passes; const Camera *camera; std::vector renderables; - std::vector postproc; + std::vector > postproc; unsigned width; unsigned height; bool hdr; @@ -85,11 +86,24 @@ private: public: Pipeline(unsigned, unsigned, bool = false); + Pipeline(const View &); + Pipeline(const Framebuffer &); +private: + void init(unsigned, unsigned); +public: ~Pipeline(); + /* Sets high dynamic range mode. Requires floating-point texture support. + A ColorCurve postprocessor is recommended for full benefit. */ void set_hdr(bool); + void set_multisample(unsigned); + unsigned get_width() const { return width; } + unsigned get_height() const { return height; } + bool get_hdr() const { return hdr; } + unsigned get_multisample() const { return samples; } + // Deprecated void set_camera(const Camera *); Pass &add_pass(const Tag &tag); @@ -104,10 +118,19 @@ public: /** Adds a postprocessor to the pipeline. */ void add_postprocessor(PostProcessor &); - virtual void setup_frame() const; - virtual void finish_frame() const; + /** Adds a postprocessor to the pipeline, transferring ownership. The + postprocessor will be deleted together with with pipeline. It is also + deleted if this call throws an exception. */ + void add_postprocessor_owned(PostProcessor *); + +private: + void add_postprocessor(PostProcessor *, bool); + +public: + virtual void setup_frame(Renderer &); + virtual void finish_frame(); - void render() const; + void render(); virtual void render(Renderer &, const Tag &tag = Tag()) const; private: