X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fobjectinstance.h;h=1ad221c78e9f3796c22e2d04ae52817fec477b8b;hp=d85d2db895f3e95faa21a7005ec2b4379281f745;hb=2341b3575c874b1960814264fa759ad584bf3134;hpb=e3abc10ca3fb04d58db22b01f44981841ae39182 diff --git a/source/objectinstance.h b/source/objectinstance.h index d85d2db8..1ad221c7 100644 --- a/source/objectinstance.h +++ b/source/objectinstance.h @@ -18,6 +18,16 @@ render all instances of the same object consecutively. */ class ObjectInstance: public PlacedRenderable { +public: + class Loader: public DataFile::ObjectLoader + { + public: + Loader(ObjectInstance &); + + private: + void transform(); + }; + protected: const Object &object; @@ -25,7 +35,7 @@ public: ObjectInstance(const Object &); const Object &get_object() const { return object; } - virtual long get_instance_key() const { return reinterpret_cast(&object); } + virtual IntPtr get_instance_key() const { return reinterpret_cast(&object); } virtual const Geometry::BoundingSphere *get_bounding_sphere() const { return object.get_bounding_sphere(); } @@ -34,14 +44,14 @@ public: /** Hook function, called from Object just before rendering the mesh. Renderer state will have been pushed before this is called. */ - virtual void setup_render(Renderer &, const Tag &) const { } + virtual void setup_render(Renderer &, const Tag &) const; /** Hook function, called from Object right after rendering the mesh. Since Object takes care of pushing Renderer state, this rarely needs to do anything. */ virtual void finish_render(Renderer &, const Tag &) const { } - virtual unsigned get_level_of_detail(const Renderer &) const { return 0; } + virtual unsigned get_level_of_detail(const Renderer &) const; }; } // namespace GL