X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fobject.cpp;h=1852f91b50222ead401dfa177605c31d9d1ee21b;hp=3ba2d64c378862ea435f6d371cc4e5ec122a5579;hb=HEAD;hpb=c6aea1bc1586ffef132e6fffdf99343cb56617db diff --git a/source/object.cpp b/source/object.cpp deleted file mode 100644 index 3ba2d64c..00000000 --- a/source/object.cpp +++ /dev/null @@ -1,220 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include -#include "except.h" -#include "material.h" -#include "mesh.h" -#include "object.h" -#include "objectinstance.h" -#include "objectpass.h" -#include "program.h" -#include "programdata.h" -#include "texture.h" -#include "texunit.h" - -using namespace std; - -namespace Msp { -namespace GL { - -Object::Object(): - meshes(1, static_cast(0)), - material(0) -{ - normal_pass=&passes[0]; -} - -Object::~Object() -{ - for(map::iterator i=passes.begin(); i!=passes.end(); ++i) - delete i->second.shdata; -} - -bool Object::has_pass(const Tag &tag) const -{ - return passes.count(tag.id); -} - -const ObjectPass &Object::get_pass(const Tag &tag) const -{ - map::const_iterator i=passes.find(tag.id); - if(i==passes.end()) - throw KeyError("Unknown pass"); - return i->second; -} - -void Object::render(const Tag &tag) const -{ - render(get_pass(tag), 0); -} - -void Object::render(const ObjectInstance &inst, const Tag &tag) const -{ - render(get_pass(tag), &inst); -} - -void Object::render(const list &insts, const Tag &tag) const -{ - render(get_pass(tag), insts); -} - -void Object::setup_render(const ObjectPass &pass) const -{ - if(!meshes[0]) - throw InvalidState("Trying to render Object without mesh"); - - if(pass.shprog) - { - pass.shprog->bind(); - pass.shdata->apply(); - for(unsigned i=0; ibind(); - } - } - else if(!textures.empty()) - textures.front()->bind(); - - if(material) - material->apply(); -} - -void Object::finish_render(const ObjectPass &pass) const -{ - if(pass.shprog) - Program::unbind(); - for(unsigned i=textures.size(); i--;) - { - TexUnit::activate(i); - Texture::unbind(); - } -} - -void Object::render(const ObjectPass &pass, const ObjectInstance *inst) const -{ - setup_render(pass); - - unsigned lod=0; - if(inst) - { - inst->setup_render(pass); - lod=min(inst->get_level_of_detail(), meshes.size()-1); - } - - meshes[lod]->draw(); - - if(inst) - inst->finish_render(pass); - - finish_render(pass); -} - -void Object::render(const ObjectPass &pass, const list &insts) const -{ - setup_render(pass); - - for(list::const_iterator i=insts.begin(); i!=insts.end(); ++i) - { - (*i)->setup_render(pass); - - unsigned lod=min((*i)->get_level_of_detail(), meshes.size()-1); - meshes[lod]->draw(); - - (*i)->finish_render(pass); - } - - finish_render(pass); -} - - -Object::Loader::Loader(Object &o, Collection &c): - obj(o), - coll(c) -{ - add("lod_mesh", &Loader::lod_mesh); - add("material", &Object::material); - add("material_inline", &Loader::material_inline); - add("mesh", &Loader::mesh); - add("pass", &Loader::pass); - add("shader", &Loader::shader); - add("texture", &Loader::texture); -} - -Object::Loader::~Loader() -{ - for(map::iterator i=obj.passes.begin(); i!=obj.passes.end(); ++i) - if(i->second.shdata) - { - for(unsigned j=0; jsecond.shdata->uniform(i->second.shprog->get_uniform_location(textures[j]), static_cast(j)); - } -} - -void Object::Loader::lod_mesh(unsigned l, const string &n) -{ - obj.meshes.resize(l+1, 0); - obj.meshes[l]=coll.get(n); -} - -void Object::Loader::material_inline() -{ - throw Exception("material_inline not supported yet"); - /*RefPtr mat=new Material; - load_sub(*mat); - coll.add(format("%p%p", &obj, mat.get()), mat.get()); - obj.material=mat.release();*/ -} - -void Object::Loader::mesh(const string &n) -{ - obj.meshes[0]=coll.get(n); -} - -void Object::Loader::pass(const string &n) -{ - unsigned id=Tag(n).id; - if(obj.passes.count(id)) - throw KeyError("Duplicate pass name"); - ObjectPass p; - load_sub(p, coll); - obj.passes[id]=p; -} - -void Object::Loader::shader(const string &n) -{ - Program *shprog=coll.get(n); - if(shprog) // Allow for unsupported shaders - { - RefPtr shdata=new ProgramData; - load_sub(*shdata, *shprog); - - obj.normal_pass->shprog=shprog; - if(obj.normal_pass->shdata) - delete obj.normal_pass->shdata; - obj.normal_pass->shdata=shdata.release(); - } -} - -void Object::Loader::texture(const string &n) -{ - unsigned eqsign=n.find('='); - if(eqsign!=string::npos) - { - obj.textures.push_back(coll.get(n.substr(eqsign+1))); - textures.push_back(n.substr(0, eqsign)); - } - else - { - obj.textures.push_back(coll.get(n)); - textures.push_back(n); - } -} - -} // namespace GL -} // namespace Msp