X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmesh.h;h=1ee58a6227ea52427f93113bf9e631582f076467;hp=388d4d8806affd4d63901be8b7335a7bc7a85f55;hb=b0059bd068c99dadfc922584911fcb25a21b737b;hpb=c51030d1cb2308d30db80303a561de1774dfdb76 diff --git a/source/mesh.h b/source/mesh.h index 388d4d88..1ee58a62 100644 --- a/source/mesh.h +++ b/source/mesh.h @@ -12,6 +12,7 @@ namespace GL { class Buffer; class Renderer; +class VertexSetup; /** Raw mesh data, consisting of a VertexArray and one or more Batches. Though a @@ -52,10 +53,10 @@ private: }; VertexArray vertices; - std::list batches; + std::vector batches; Buffer *vbuf; Buffer *ibuf; - unsigned vao_id; + VertexSetup *vtx_setup; bool defer_buffers; mutable bool dirty; bool disallow_rendering; @@ -73,21 +74,22 @@ public: void use_buffers(bool); private: void create_buffers(); - void setup_vao() const; public: const VertexArray &get_vertices() const { return vertices; } + const VertexSetup *get_vertex_setup() const { return vtx_setup; } const Buffer *get_index_buffer() const { return ibuf; } unsigned get_n_vertices() const; float *modify_vertex(unsigned); void add_batch(const Batch &b); - const std::list &get_batches() { return batches; } + const std::vector &get_batches() const { return batches; } void set_winding(const WindingTest *); void draw() const; void draw(Renderer &) const; + void draw_instanced(Renderer &, const VertexSetup &, unsigned) const; /** Binds the mesh for rendering. The vertex array is applied using generic attributes only. Uses vertex array object if possible. */ @@ -95,7 +97,8 @@ public: static void unbind(); - virtual Resource::AsyncLoader *load(IO::Seekable &); + virtual int get_load_priority() const { return 1; } + virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0); virtual UInt64 get_data_size() const; virtual void unload(); };