X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmatrix.h;h=42e70c985d5d78d0cc22d408e187f1dda7a5f025;hp=a2194916e52d80a8e7cd322b1af93e0b3871d223;hb=705986ebcdd24573791aa58c7a8f2b7549c918a3;hpb=aceaa08be594ac708efcd0b68e5d08547cbcbbe1 diff --git a/source/matrix.h b/source/matrix.h index a2194916..42e70c98 100644 --- a/source/matrix.h +++ b/source/matrix.h @@ -10,6 +10,7 @@ Distributed under the LGPL #include #include "gl.h" +#include "vector.h" namespace Msp { namespace GL { @@ -41,18 +42,25 @@ public: void multiply(const Matrix &); void translate(double, double, double); + void translate(const Vector3 &t) { translate(t.x, t.y, t.z); } void rotate(double, double, double, double); + void rotate(double a, const Vector3 &x) { rotate(a, x.x, x.y, x.z); } void rotate_deg(double, double, double, double); + void rotate_deg(double a, const Vector3 & x) { rotate_deg(a, x.x, x.y, x.z); } void scale(double); void scale(double, double, double); Matrix operator*(const Matrix &) const; Matrix &operator*=(const Matrix &); + Vector4 operator*(const Vector4 &) const; double operator[](unsigned) const; static Matrix translation(double, double, double); + static Matrix translation(const Vector3 &t) { return translation(t.x, t.y, t.z); } static Matrix rotation(double, double, double, double); + static Matrix rotation(double a, const Vector3 &x) { return rotation(a, x.x, x.y, x.z); } static Matrix rotation_deg(double, double, double, double); + static Matrix rotation_deg(double a, const Vector3 &x) { return rotation_deg(a, x.x, x.y, x.z); } static Matrix scaling(double); static Matrix scaling(double, double, double);