X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Frenderpass.h;h=91ff1b6c77f0e54590e4802981f80b16b7400e6a;hp=f02303bc8865f91632723bfe160143dd201dabf8;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=08d0a9f283b71e874b769b2661389b0aca598f4f diff --git a/source/materials/renderpass.h b/source/materials/renderpass.h index f02303bc..91ff1b6c 100644 --- a/source/materials/renderpass.h +++ b/source/materials/renderpass.h @@ -85,7 +85,7 @@ public: RenderPass(); private: - void maybe_create_material_shader(DataFile::Collection *); + void maybe_create_material_shader(); void set_material_textures(); public: @@ -93,7 +93,7 @@ public: const Program *get_shader_program() const { return shprog.get(); } const ProgramData *get_shader_data() const { return shdata.get(); } Tag get_slotted_uniform_tag(Tag) const; - void set_material(const Material *, DataFile::Collection * = 0); + void set_material(const Material *); const Material *get_material() const { return material.get(); } const std::string &get_material_slot_name() const { return material_slot; } void set_texture(Tag, const Texture *, const Sampler * = 0);