X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Frenderpass.h;fp=source%2Fmaterials%2Frenderpass.h;h=b674945ee1a23136d34bd6931b074760fa7779a5;hp=96b892dff07295275b4f1cd66e17f071a5d8f1a3;hb=4c856cc3c0425fef1d123fe846ab19fbb10ab6c6;hpb=68b74ce23dd20822b07d79dc25aa0a0a19ef27a5 diff --git a/source/materials/renderpass.h b/source/materials/renderpass.h index 96b892df..b674945e 100644 --- a/source/materials/renderpass.h +++ b/source/materials/renderpass.h @@ -87,7 +87,7 @@ public: const Program *get_shader_program() const { return shprog.get(); } const ProgramData *get_shader_data() const { return shdata.get(); } const std::string &get_slotted_uniform_name(const std::string &) const; - void set_material(const Material *); + void set_material(const Material *, DataFile::Collection * = 0); const Material *get_material() const { return material.get(); } const std::string &get_material_slot_name() const { return material_slot; } void set_texture(unsigned, const Texture *, const Sampler * = 0);