X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Fpointlight.h;h=a49fbe0ef3de09b462cc54c44ad0d5e40b653be8;hp=1c37350439a61e8adac9d87581f6d453e365f1d0;hb=HEAD;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14 diff --git a/source/materials/pointlight.h b/source/materials/pointlight.h index 1c373504..a49fbe0e 100644 --- a/source/materials/pointlight.h +++ b/source/materials/pointlight.h @@ -31,7 +31,7 @@ public: private: Vector3 position = { 0.0f, 0.0f, 0.0f }; - float attenuation[3] = { 1.0f, 0.0f, 0.1f }; + float attenuation[3] = { 1.0f, 0.0f, 1.0f }; void update_matrix(); @@ -43,7 +43,10 @@ public: void set_position(const Vector3 &); const Vector3 &get_position(); + /** Sets the constant, linear and quadratic attentuation factors for the + light. */ void set_attenuation(float, float, float); + const float *get_attenuation() const { return attenuation; } protected: