X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Fpbrmaterial.cpp;h=ebd3321f2268a05054c05f086c035e5b88fdb39a;hp=76683e9f65d51a1e57e67ed66d85919475ee42d5;hb=HEAD;hpb=188ae4a4a81c735b6879980c8526497bead580ed diff --git a/source/materials/pbrmaterial.cpp b/source/materials/pbrmaterial.cpp index 76683e9f..4a5f0a41 100644 --- a/source/materials/pbrmaterial.cpp +++ b/source/materials/pbrmaterial.cpp @@ -23,9 +23,11 @@ const Tag PbrMaterial::texture_tags[] = }; PbrMaterial::PbrMaterial(): - fresnel_lookup(get_or_create_fresnel_lookup()) + fresnel_lookup(get_or_create_fresnel_lookup()), + fresnel_sampler(Resources::get_global().get("_linear_clamp.samp")) { set_base_color(0.8f); + set_tint(1.0f); set_metalness(0.0f); set_roughness(0.5f); set_emission(0.0f); @@ -35,7 +37,7 @@ const Texture2D &PbrMaterial::get_or_create_fresnel_lookup() { Resources &resources = Resources::get_global(); - static const string name = "_pbr_fresnel_lookup.tex2d"; + static const string name = "_pbr_fresnel_lookup.tex"; Texture2D *fresnel_lookup = resources.find(name); if(fresnel_lookup) return *fresnel_lookup; @@ -51,19 +53,21 @@ const Texture2D &PbrMaterial::get_or_create_fresnel_lookup() shdata.uniform("roughness", 0.0f); const Mesh &mesh = resources.get("_fullscreen_quad.mesh"); - Framebuffer fresnel_lookup_fbo; - fresnel_lookup_fbo.attach(COLOR_ATTACHMENT0, *fresnel_lookup); - Bind bind_fbo(fresnel_lookup_fbo); + Framebuffer fresnel_lookup_fbo((COLOR_ATTACHMENT,RG8)); + fresnel_lookup_fbo.attach(COLOR_ATTACHMENT, *fresnel_lookup); Renderer renderer; + renderer.begin(); + renderer.set_framebuffer(&fresnel_lookup_fbo); renderer.set_shader_program(&shprog, &shdata); mesh.draw(renderer); + renderer.end(); return *fresnel_lookup; } void PbrMaterial::fill_program_info(string &module_name, map &spec_values) const { - module_name = "cooktorrance.glsl"; + module_name = "pbr_material.glsl"; spec_values["use_base_color_map"] = (base_color.texture!=0); spec_values["use_normal_map"] = (normal.texture!=0); spec_values["use_metalness_map"] = (metalness.texture!=0); @@ -74,19 +78,6 @@ void PbrMaterial::fill_program_info(string &module_name, map &spec_ spec_values["use_emission_map"] = (emission.texture!=0); } -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void PbrMaterial::attach_textures_to(Texturing &texturing, ProgramData &tex_shdata) const -{ - attach_texture_to(base_color.texture, texturing, tex_shdata, "base_color_map"); - attach_texture_to(metalness.texture, texturing, tex_shdata, "metalness_map"); - attach_texture_to(roughness.texture, texturing, tex_shdata, "roughness_map"); - attach_texture_to(normal.texture, texturing, tex_shdata, "normal_map"); - attach_texture_to(occlusion.texture, texturing, tex_shdata, "occlusion_map"); - attach_texture_to(emission.texture, texturing, tex_shdata, "emission_map"); -} -#pragma GCC diagnostic pop - const Texture *PbrMaterial::get_texture(Tag tag) const { if(tag==texture_tags[0]) @@ -107,6 +98,14 @@ const Texture *PbrMaterial::get_texture(Tag tag) const return 0; } +const Sampler *PbrMaterial::get_sampler(Tag tag) const +{ + if(tag==texture_tags[6]) + return &fresnel_sampler; + else + return sampler; +} + void PbrMaterial::set_base_color(const Color &color) { base_color.value = color; @@ -118,6 +117,12 @@ void PbrMaterial::set_base_color_map(const Texture *tex) base_color.texture = tex; } +void PbrMaterial::set_tint(const Color &color) +{ + tint.value = color; + shdata.uniform("pbr_material.tint", color); +} + void PbrMaterial::set_normal_map(const Texture *tex) { normal.texture = tex; @@ -164,12 +169,6 @@ void PbrMaterial::set_emission_map(const Texture *tex) DataFile::Loader::ActionMap PbrMaterial::Loader::shared_actions; -PbrMaterial::Loader::Loader(PbrMaterial &m): - DerivedObjectLoader >(m) -{ - set_actions(shared_actions); -} - PbrMaterial::Loader::Loader(PbrMaterial &m, Collection &c): DerivedObjectLoader >(m, c) { @@ -185,6 +184,7 @@ void PbrMaterial::Loader::init_actions() add_property("roughness", &PbrMaterial::set_roughness, &PbrMaterial::set_roughness_map); add_property("occlusion", &PbrMaterial::set_occlusion_map); add_property("emission", &PbrMaterial::set_emission, &PbrMaterial::set_emission_map, false); + add_property("tint", &PbrMaterial::set_tint, 0, true); } } // namespace GL