X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Fmaterial.cpp;h=a34c0457384025f2af87f91ed45fac78dd042835;hp=eaabad157002b793f64a9d1575238618856e9223;hb=HEAD;hpb=3a6eb030fb4eca4c2a317f270704fddf31613130 diff --git a/source/materials/material.cpp b/source/materials/material.cpp index eaabad15..39ddec1d 100644 --- a/source/materials/material.cpp +++ b/source/materials/material.cpp @@ -1,11 +1,10 @@ #include #include #include "basicmaterial.h" -#include "gl.h" #include "pbrmaterial.h" +#include "program.h" #include "resources.h" -#include "texturing.h" -#include "uniform.h" +#include "splatmaterial.h" #include "unlitmaterial.h" using namespace std; @@ -13,26 +12,42 @@ using namespace std; namespace Msp { namespace GL { -const Program *Material::create_compatible_shader(DataFile::Collection &coll) const +Material::Material() +{ + set_alpha_cutoff(0.0f); + set_alpha_feather(1.0f); +} + +const Program *Material::create_compatible_shader(const map &extra_spec) const { string module_name; map spec_values; + if(alpha_cutoff>0.0f) + spec_values["use_alpha_cutoff"] = true; + fill_program_info(module_name, spec_values); - string info = module_name; - for(map::const_iterator i=spec_values.begin(); i!=spec_values.end(); ++i) - info += format(",%s:%d", i->first, i->second); + for(const auto &kvp: extra_spec) + spec_values[kvp.first] = kvp.second; - string name = format("_material_%016x.shader", hash64(info)); - Program *shprog = coll.find(name); + uint64_t info_hash = hash<64>(module_name); + for(const auto &kvp: spec_values) + { + info_hash = hash_update<64>(info_hash, kvp.first); + info_hash = hash_update<64>(info_hash, kvp.second); + } + + Resources &res = Resources::get_global(); + string name = format("_material_%016x.shader", info_hash); + Program *shprog = res.find(name); if(shprog) return shprog; - const Module &module = coll.get(module_name); + const Module &module = res.get(module_name); shprog = new Program(module, spec_values); try { - coll.add(name, shprog); + res.add(name, shprog); } catch(...) { @@ -43,71 +58,68 @@ const Program *Material::create_compatible_shader(DataFile::Collection &coll) co return shprog; } -void Material::attach_texture_to(const Texture *tex, Texturing &texturing, ProgramData &tex_shdata, const string &name) const +void Material::set_alpha_cutoff(float a) { - if(!tex) - return; - - int unit = -1; - - if(const Uniform *uni = tex_shdata.find_uniform(name)) - if(const Uniform1i *uni_int = dynamic_cast(uni)) - unit = uni_int->get(); + alpha_cutoff = a; + shdata.uniform("alpha_cutoff.cutoff", a); +} - if(unit<0) - unit = texturing.find_free_unit(name); - if(unit<0) - throw runtime_error("no free texunit"); +void Material::set_alpha_feather(float f) +{ + alpha_feather = f; + shdata.uniform("alpha_cutoff.feather", f); +} - texturing.attach(unit, *tex, sampler); - tex_shdata.uniform(name, unit); +void Material::set_debug_name(const string &name) +{ +#ifdef DEBUG + shdata.set_debug_name(name+" [UBO]"); +#else + (void)name; +#endif } -Material::MaterialRegistry &Material::get_material_registry() +Material::GenericLoader::TypeRegistry &Material::get_material_registry() { - static MaterialRegistry registry; + static GenericLoader::TypeRegistry registry; static bool initialized = false; if(!initialized) { initialized = true; registry.register_type("basic"); registry.register_type("pbr"); + registry.register_type("splat"); registry.register_type("unlit"); } return registry; } -Material::Loader::Loader(Material &m): - CollectionObjectLoader(m, 0) -{ } - Material::Loader::Loader(Material &m, Collection &c): CollectionObjectLoader(m, &c) { } void Material::Loader::init_actions() { + add("alpha_cutoff", &Loader::alpha_cutoff); + add("alpha_cutoff", &Loader::alpha_cutoff_feather); add("sampler", &Loader::sampler); } -void Material::Loader::sampler(const string &name) +void Material::Loader::alpha_cutoff(float a) { - obj.sampler = &get_collection().get(name); + obj.set_alpha_cutoff(a); } - -DataFile::Loader::ActionMap Material::GenericLoader::shared_actions; - -Material::GenericLoader::GenericLoader(DataFile::Collection *c): - coll(c) +void Material::Loader::alpha_cutoff_feather(float a, float f) { - set_actions(shared_actions); + obj.set_alpha_cutoff(a); + obj.set_alpha_feather(f); } -void Material::GenericLoader::init_actions() +void Material::Loader::sampler(const string &name) { - get_material_registry().add_all(*this); + obj.sampler = &get_collection().get(name); } } // namespace GL