X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Flighting.h;h=9fe37ca665e943f18c5afd51586b1a8679dcab80;hp=a2f84c32e7105f5c189fb470410cf5d757794f7f;hb=3ac3a51c623271da815c8ee60c484445871753bf;hpb=885b8ad08cfcefba4b95ec9028fa1e25df2fe171 diff --git a/source/materials/lighting.h b/source/materials/lighting.h index a2f84c32..9fe37ca6 100644 --- a/source/materials/lighting.h +++ b/source/materials/lighting.h @@ -59,12 +59,10 @@ private: Color fog_color; float fog_density; std::vector lights; - std::vector owned_data; mutable ProgramData shdata; public: Lighting(); - ~Lighting(); /** Sets the ambient lighting color. Affects all surfaces in the scene. */ void set_ambient(const Color &);