X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterials%2Flighting.h;h=833e7d2ba1277e916f6dd3f6f8c917c30f9d428b;hp=2a8756c3e567442758a9372932d7e958c7214ee6;hb=a275d25eccad43716c5dcf91f8bc4af2a53c0445;hpb=a77629d781eeb789870470c5ebdbd4b691e1b138 diff --git a/source/materials/lighting.h b/source/materials/lighting.h index 2a8756c3..833e7d2b 100644 --- a/source/materials/lighting.h +++ b/source/materials/lighting.h @@ -44,14 +44,23 @@ public: }; private: + struct AttachedLight + { + const Light *light; + mutable unsigned generation; + + AttachedLight(const Light *l): light(l), generation(0) { } + }; + Color ambient; Color sky_color; Vector3 zenith_direction; Geometry::Angle horizon_angle; Color fog_color; float fog_density; - std::vector lights; + std::vector lights; std::vector owned_data; + mutable ProgramData shdata; public: Lighting(); @@ -97,11 +106,13 @@ public: is returned. */ DEPRECATED const Light *get_attached_light(unsigned) const; - const std::vector &get_attached_lights() const { return lights; } - /** Updates a ProgramData object with the uniforms for the Lighting, including all attached light sources. A view matrix must be passed in. */ - void update_shader_data(ProgramData &, const Matrix &) const; + DEPRECATED void update_shader_data(ProgramData &, const Matrix &) const; + + const ProgramData &get_shader_data() const; + + void set_debug_name(const std::string &); }; } // namespace GL