X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fmaterial.cpp;h=a2814cff1ad6ccfdac3347e14f5a3ce130451e45;hp=810ecd174d81fb407730b33b0488b456dcee4f86;hb=HEAD;hpb=5d2b42b370d4669e2eb018cb3bdf46293f4c04ea diff --git a/source/material.cpp b/source/material.cpp deleted file mode 100644 index 810ecd17..00000000 --- a/source/material.cpp +++ /dev/null @@ -1,109 +0,0 @@ -#include -#include -#include "basicmaterial.h" -#include "gl.h" -#include "pbrmaterial.h" -#include "resources.h" -#include "texturing.h" -#include "uniform.h" - -using namespace std; - -namespace Msp { -namespace GL { - -Program *Material::create_compatible_shader() const -{ - return new Program(create_program_source()); -} - -const Program *Material::create_compatible_shader(DataFile::Collection &coll) const -{ - string source = create_program_source(); - string name = format("_material_%016x.glsl", hash64(source)); - Program *shprog = coll.find(name); - if(shprog) - return shprog; - - shprog = new Program(create_program_source()); - try - { - coll.add(name, shprog); - } - catch(...) - { - delete shprog; - throw; - } - - return shprog; -} - -void Material::attach_texture_to(const Texture *tex, Texturing &texturing, ProgramData &tex_shdata, const string &name) const -{ - if(!tex) - return; - - int unit = -1; - - if(const Uniform *uni = tex_shdata.find_uniform(name)) - if(const Uniform1i *uni_int = dynamic_cast(uni)) - unit = uni_int->get(); - - if(unit<0) - unit = texturing.find_free_unit(name); - if(unit<0) - throw runtime_error("no free texunit"); - - texturing.attach(unit, *tex, sampler); - tex_shdata.uniform(name, unit); -} - -Material::MaterialRegistry &Material::get_material_registry() -{ - static MaterialRegistry registry; - static bool initialized = false; - if(!initialized) - { - initialized = true; - registry.register_type("basic"); - registry.register_type("pbr"); - } - return registry; -} - - -Material::Loader::Loader(Material &m): - CollectionObjectLoader(m, 0) -{ } - -Material::Loader::Loader(Material &m, Collection &c): - CollectionObjectLoader(m, &c) -{ } - -void Material::Loader::init_actions() -{ - add("sampler", &Loader::sampler); -} - -void Material::Loader::sampler(const std::string &name) -{ - obj.sampler = &get_collection().get(name); -} - - -DataFile::Loader::ActionMap Material::GenericLoader::shared_actions; - -Material::GenericLoader::GenericLoader(DataFile::Collection *c): - coll(c) -{ - set_actions(shared_actions); -} - -void Material::GenericLoader::init_actions() -{ - get_material_registry().add_all(*this); -} - -} // namespace GL -} // namespace Msp