X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Flight.h;h=31dc3c0db709285c7f918820752b9c668d2ddcbf;hp=77542a54f7404b3a346ff8ec5de3cb1399ee6ffc;hb=HEAD;hpb=a6acc6fc98f8571eaaa66f726c1ff4d60abe4f58 diff --git a/source/light.h b/source/light.h deleted file mode 100644 index 77542a54..00000000 --- a/source/light.h +++ /dev/null @@ -1,71 +0,0 @@ -#ifndef MSP_GL_LIGHT_H_ -#define MSP_GL_LIGHT_H_ - -#include -#include "color.h" -#include "vector.h" - -namespace Msp { -namespace GL { - -class Matrix; -class ProgramData; - -class Light -{ -private: - enum ParameterMask - { - DIFFUSE = 1, - SPECULAR = 2, - POSITION = 4, - SPOT_DIR = 8, - SPOT_EXP = 16, - SPOT_CUTOFF = 32, - ATTENUATION = 64 - }; - - Color diffuse; - Color specular; - Vector4 position; - Vector3 spot_dir; - float spot_exp; - float spot_cutoff; - float attenuation[3]; - -public: - Light(); - -private: - void update_parameter(int, int = -1) const; - -public: - void set_diffuse(const Color &c); - void set_specular(const Color &c); - const Color &get_diffuse() const { return diffuse; } - const Color &get_specular() const { return specular; } - - void set_position(const Vector4 &); - const Vector4 &get_position() const { return position; } - void set_spot_direction(const Vector3 &); - void set_spot_exponent(float); - void set_spot_cutoff(float); - const Vector3 &get_spot_direction() const { return spot_dir; } - float get_spot_exponent() const { return spot_exp; } - float get_spot_cutoff() const { return spot_cutoff; } - void set_attenuation(float, float, float); - const float *get_attenuation() const { return attenuation; } - - void update_shader_data(ProgramData &, const Matrix &, unsigned) const; - void bind() const { return bind_to(0); } - void bind_to(unsigned) const; - - static const Light *current(unsigned = 0); - static void unbind() { return unbind_from(0); } - static void unbind_from(unsigned); -}; - -} // namespace GL -} // namespace Msp - -#endif