X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Flight.cpp;h=aeb17c5be4a604b79235ade3cd2423d34e83dfb0;hp=f74b3acb149071238d9053d41a400141854085d5;hb=05d70b38a546f35a7687cae6ae3fcd6ab78898b2;hpb=47cfca889482f00093ee6fdeaf4f478dc5ea90f2 diff --git a/source/light.cpp b/source/light.cpp index f74b3acb..aeb17c5b 100644 --- a/source/light.cpp +++ b/source/light.cpp @@ -63,6 +63,23 @@ void Light::update_parameter(int mask, int index) const } } +void Light::update_matrix() +{ + Vector3 up_dir; + if(20*abs(direction.z)>abs(direction.x)+abs(direction.y)) + up_dir.y = 1; + else + up_dir.z = 1; + Vector3 right_dir = normalize(cross(direction, up_dir)); + + Vector4 columns[4]; + columns[0] = compose(right_dir, 0.0f); + columns[1] = compose(cross(right_dir, direction), 0.0f); + columns[2] = compose(-direction, 0.0f); + columns[3] = position; + matrix = Matrix::from_columns(columns); +} + void Light::set_diffuse(const Color &c) { diffuse = c; @@ -75,16 +92,32 @@ void Light::set_specular(const Color &c) update_parameter(SPECULAR); } +void Light::set_matrix(const Matrix &m) +{ + Placeable::set_matrix(m); + position = matrix.column(3); + spot_dir = normalize(-matrix.column(2).slice<3>(0)); + direction = (position.w ? spot_dir : normalize(-position.slice<3>(0))); + update_parameter(POSITION|SPOT_DIR); + update_matrix(); +} + void Light::set_position(const Vector4 &p) { position = p; update_parameter(POSITION); + if(!position.w) + direction = normalize(-position.slice<3>(0)); + update_matrix(); } void Light::set_spot_direction(const Vector3 &d) { spot_dir = normalize(d); + if(position.w) + direction = spot_dir; update_parameter(SPOT_DIR); + update_matrix(); } void Light::set_spot_exponent(float e)