X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Finstancescene.h;h=3f345124b47d5c086c48b81326f01230586212b3;hp=18229d72cc59b59a43408c6bd2e6dd9de1decdb3;hb=42c1534d95e1551c37e64a1dae288e8b75e8d8ba;hpb=0e8ffd3b59e9b5c52c66c22c9ae4f9d3544aa6bf diff --git a/source/instancescene.h b/source/instancescene.h index 18229d72..3f345124 100644 --- a/source/instancescene.h +++ b/source/instancescene.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_INSTANCESCENE_H_ #define MSP_GL_INSTANCESCENE_H_ @@ -23,14 +16,17 @@ the same key rendering order is unspecified. class InstanceScene: public Scene { private: - typedef std::set RenderableSet; + typedef std::set RenderableSet; typedef std::map InstanceMap; InstanceMap renderables; public: - virtual void add(const Renderable &); - virtual void remove(const Renderable &); + virtual void add(Renderable &); + virtual void remove(Renderable &); + + virtual void setup_frame(Renderer &); + virtual void finish_frame(); using Scene::render; virtual void render(Renderer &, const Tag &tag = Tag()) const;