X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Finstancescene.h;h=2a91840111ad6964580e05b61fe52e3ebabafc07;hp=18229d72cc59b59a43408c6bd2e6dd9de1decdb3;hb=f141ae14619bfbd51a7e6871c55edbdd17ac3417;hpb=0e8ffd3b59e9b5c52c66c22c9ae4f9d3544aa6bf diff --git a/source/instancescene.h b/source/instancescene.h index 18229d72..2a918401 100644 --- a/source/instancescene.h +++ b/source/instancescene.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_INSTANCESCENE_H_ #define MSP_GL_INSTANCESCENE_H_ @@ -23,16 +16,18 @@ the same key rendering order is unspecified. class InstanceScene: public Scene { private: - typedef std::set RenderableSet; + typedef std::set RenderableSet; typedef std::map InstanceMap; InstanceMap renderables; public: - virtual void add(const Renderable &); - virtual void remove(const Renderable &); + virtual void add(Renderable &); + virtual void remove(Renderable &); + + virtual void setup_frame(Renderer &); + virtual void finish_frame(); - using Scene::render; virtual void render(Renderer &, const Tag &tag = Tag()) const; };