X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.h;h=f9e0e3fe2aa554f623b1d9c85f8f284e5808f58f;hp=3b540a8c9d20b8828b9aaa25c033a0b3bf97b043;hb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;hpb=7ab13563ec79b45a09f03da73acb15b39e192df9 diff --git a/source/glsl/compiler.h b/source/glsl/compiler.h index 3b540a8c..f9e0e3fe 100644 --- a/source/glsl/compiler.h +++ b/source/glsl/compiler.h @@ -91,7 +91,7 @@ public: /** Returns a combined SPIR-V binary for all shader stages. The result is suitable for use with OpenGL or Vulkan. */ - std::vector get_combined_spirv() const; + std::vector get_combined_spirv() const; /** Returns a map of vertex attribute locations. If the target GLSL version supports interface layouts, the map is empty (locations are included in the