X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=ccfbe691195eefd91aa4314281db6afc1bb97c97;hp=db9017cfb675745779ca45e7654f092ad9d868e6;hb=041ba4b1acd55337239c5ce24cc310118c621206;hpb=99719790df8a1215465a68c7b1d87a495bff87eb diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index db9017cf..ccfbe691 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -1,14 +1,17 @@ #include -#include #include +#include +#include "builtin.h" #include "compatibility.h" #include "compiler.h" +#include "debug.h" #include "error.h" #include "generate.h" +#include "glsl_error.h" #include "optimize.h" #include "output.h" #include "resources.h" -#include "shader.h" +#include "validate.h" #undef interface @@ -19,7 +22,15 @@ namespace GL { namespace SL { Compiler::Compiler(): - module(0) + features(Features::from_context()), + module(0), + specialized(false) +{ } + +Compiler::Compiler(const Features &f): + features(f), + module(0), + specialized(false) { } Compiler::~Compiler() @@ -56,62 +67,118 @@ void Compiler::load_source(IO::Base &io, const string &src_name) load_source(io, 0, src_name); } -void Compiler::compile() +void Compiler::specialize(const map &sv) +{ + specialized = true; + spec_values = sv; +} + +void Compiler::compile(Mode mode) { for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i); - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) + generate(*i, mode); + + bool valid = true; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(!validate(*i)) + valid = false; + if(!valid) + throw invalid_shader_source(get_diagnostics()); + + unsigned n = 0; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++n) { - if(optimize(*i)) + OptimizeResult result = optimize(*i); + if(result==REDO_PREVIOUS) i = module->stages.begin(); - else + else if(result!=REDO_STAGE) ++i; } for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - finalize(*i); + finalize(*i, mode); } -void Compiler::add_shaders(Program &program) +string Compiler::get_combined_glsl() const { - if(!module) - throw invalid_operation("Compiler::add_shaders"); + string glsl; - try - { - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - { - string stage_src = Formatter().apply(*i); - - if(i->type==Stage::VERTEX) - { - program.attach_shader_owned(new VertexShader(stage_src)); - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_attribute(j->second, j->first); - } - else if(i->type==Stage::GEOMETRY) - program.attach_shader_owned(new GeometryShader(stage_src)); - else if(i->type==Stage::FRAGMENT) - { - program.attach_shader_owned(new FragmentShader(stage_src)); - if(EXT_gpu_shader4) - { - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_fragment_data(j->second, j->first); - } - } - } - } - catch(const compile_error &e) + unsigned source_count = module->source_map.get_count(); + for(unsigned i=1; isource_map.get_name(i)); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) { - throw compile_error(module->source_map.translate_errors(e.what())); + glsl += format("#pragma MSP stage(%s)\n", Stage::get_stage_name(i->type)); + glsl += Formatter().apply(*i, MODULE); + glsl += '\n'; } + + return glsl; +} + +vector Compiler::get_stages() const +{ + vector stage_types; + stage_types.reserve(module->stages.size()); + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + stage_types.push_back(i->type); + return stage_types; +} + +string Compiler::get_stage_glsl(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return Formatter().apply(*i, PROGRAM); + throw key_error(Stage::get_stage_name(stage_type)); +} + +const map &Compiler::get_vertex_attributes() const +{ + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::VERTEX) + return i->locations; + throw invalid_operation("Compiler::get_vertex_attributes"); +} + +const map &Compiler::get_fragment_outputs() const +{ + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::FRAGMENT) + return i->locations; + throw invalid_operation("Compiler::get_fragment_outputs"); +} + +const SourceMap &Compiler::get_source_map() const +{ + return module->source_map; +} + +string Compiler::get_stage_debug(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return DumpTree().apply(*i); + throw key_error(Stage::get_stage_name(stage_type)); +} + +string Compiler::get_diagnostics() const +{ + string combined; + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + for(vector::const_iterator j=i->diagnostics.begin(); j!=i->diagnostics.end(); ++j) + if(j->source!=INTERNAL_SOURCE) + append(combined, "\n", format("%s:%d: %s", module->source_map.get_name(j->source), j->line, j->message)); + return combined; } void Compiler::append_module(Module &mod, DataFile::Collection *res) { module->source_map.merge_from(mod.source_map); - vector imports = NodeGatherer().apply(mod.shared); + vector imports; + for(NodeList::const_iterator i=mod.shared.content.body.begin(); i!=mod.shared.content.body.end(); ++i) + if(Import *imp = dynamic_cast(i->get())) + imports.push_back(imp); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) import(res, (*i)->module); NodeRemover().apply(mod.shared, set(imports.begin(), imports.end())); @@ -143,8 +210,8 @@ void Compiler::append_stage(Stage &stage) target = &*i; } - if(stage.required_version>target->required_version) - target->required_version = stage.required_version; + if(stage.required_features.glsl_version>target->required_features.glsl_version) + target->required_features.glsl_version = stage.required_features.glsl_version; for(NodeList::iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i) target->content.body.push_back(*i); DeclarationCombiner().apply(*target); @@ -164,42 +231,105 @@ void Compiler::import(DataFile::Collection *resources, const string &name) append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } -void Compiler::generate(Stage &stage) +void Compiler::generate(Stage &stage, Mode mode) { - if(module->shared.required_version>stage.required_version) - stage.required_version = module->shared.required_version; + stage.required_features.gl_api = features.gl_api; + if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) + stage.required_features.glsl_version = module->shared.required_features.glsl_version; + inject_block(stage.content, module->shared.content); + if(const Stage *builtins = get_builtins(stage.type)) + inject_block(stage.content, builtins->content); + if(const Stage *builtins = get_builtins(Stage::SHARED)) + inject_block(stage.content, builtins->content); + + // Initial resolving pass + resolve(stage); - DeclarationReorderer().apply(stage); - BlockResolver().apply(stage); - FunctionResolver().apply(stage); - VariableResolver().apply(stage); + /* All variables local to a stage have been resolved. Resolve non-local + variables through interfaces. */ InterfaceGenerator().apply(stage); - VariableResolver().apply(stage); - DeclarationReorderer().apply(stage); - FunctionResolver().apply(stage); - LegacyConverter().apply(stage); + resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); + + ConstantSpecializer().apply(stage, (mode==PROGRAM && specialized ? &spec_values : 0)); + if(mode==PROGRAM) + { + LegacyConverter().apply(stage, features); + resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); + } +} + +template +bool Compiler::resolve(Stage &stage, unsigned &flags, unsigned bit) +{ + if(!(flags&bit)) + return false; + + flags &= ~bit; + return T().apply(stage); } -bool Compiler::optimize(Stage &stage) +void Compiler::resolve(Stage &stage, unsigned flags) +{ + while(flags) + { + if(resolve(stage, flags, RESOLVE_BLOCKS)) + ; + else if(resolve(stage, flags, RESOLVE_TYPES)) + flags |= RESOLVE_BLOCKS|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_VARIABLES)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_FUNCTIONS)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_EXPRESSIONS)) + flags |= RESOLVE_VARIABLES; + } +} + +bool Compiler::validate(Stage &stage) +{ + TypeValidator().apply(stage); + DeclarationValidator().apply(stage); + ReferenceValidator().apply(stage); + ExpressionValidator().apply(stage); + + for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) + if(i->severity==Diagnostic::ERR) + return false; + + return true; +} + +Compiler::OptimizeResult Compiler::optimize(Stage &stage) { ConstantConditionEliminator().apply(stage); - FunctionInliner().apply(stage); - BlockResolver().apply(stage); - VariableResolver().apply(stage); + bool any_inlined = false; + if(FunctionInliner().apply(stage)) + { + resolve(stage, RESOLVE_TYPES|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS); + any_inlined = true; + } + if(ExpressionInliner().apply(stage)) + { + resolve(stage, RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS); + any_inlined = true; + } - bool result = UnusedVariableRemover().apply(stage); - result |= UnusedFunctionRemover().apply(stage); + /* Removing variables or functions may cause things from the previous stage + to become unused. */ + bool any_removed = UnusedVariableRemover().apply(stage); + any_removed |= UnusedFunctionRemover().apply(stage); + any_removed |= UnusedTypeRemover().apply(stage); - return result; + return any_removed ? REDO_PREVIOUS : any_inlined ? REDO_STAGE : NEXT_STAGE; } -void Compiler::finalize(Stage &stage) +void Compiler::finalize(Stage &stage, Mode mode) { - if(get_gl_api()==OPENGL_ES2) + if(get_gl_api()==OPENGL_ES2 && mode==PROGRAM) DefaultPrecisionGenerator().apply(stage); - else + else if(mode==MODULE) PrecisionRemover().apply(stage); }