X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=b2c4f9ba2cbed88dee8b4e70f00d8a6c4afb5739;hp=e9933e2f9b67c4ec414999438a9e8c1c0ec60ba9;hb=cdc2c7176202b4f8d1f3fd21db9c571511b32fa2;hpb=5e4204ecaf54f49b63587ef5cd669a1b3838e0e9 diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index e9933e2f..b2c4f9ba 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -2,14 +2,15 @@ #include #include #include "builtin.h" -#include "compatibility.h" #include "compiler.h" #include "debug.h" #include "error.h" +#include "finalize.h" #include "generate.h" #include "glsl_error.h" #include "optimize.h" #include "output.h" +#include "resolve.h" #include "resources.h" #include "validate.h" @@ -24,12 +25,14 @@ namespace SL { Compiler::Compiler(): features(Features::from_context()), module(0), + compiled(false), specialized(false) { } Compiler::Compiler(const Features &f): features(f), module(0), + compiled(false), specialized(false) { } @@ -75,18 +78,30 @@ void Compiler::specialize(const map &sv) void Compiler::compile(Mode mode) { + if(specialized && mode!=PROGRAM) + throw invalid_operation("Compiler::compile"); + + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i); + ConstantIdAssigner().apply(*module, features); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i, mode); + validate(*i); + GlobalInterfaceValidator().apply(*module); bool valid = true; for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - if(!validate(*i)) + if(!check_errors(*i)) valid = false; if(!valid) throw invalid_shader_source(get_diagnostics()); - unsigned n = 0; - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++n) + if(specialized) + { + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + ConstantSpecializer().apply(*i, spec_values); + } + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) { OptimizeResult result = optimize(*i); if(result==REDO_PREVIOUS) @@ -94,12 +109,19 @@ void Compiler::compile(Mode mode) else if(result!=REDO_STAGE) ++i; } + + LocationAllocator().apply(*module, features); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) finalize(*i, mode); + + compiled = true; } string Compiler::get_combined_glsl() const { + if(!compiled) + throw invalid_operation("Compiler::get_combined_glsl"); + string glsl; unsigned source_count = module->source_map.get_count(); @@ -126,6 +148,8 @@ vector Compiler::get_stages() const string Compiler::get_stage_glsl(Stage::Type stage_type) const { + if(!compiled) + throw invalid_operation("Compiler::get_stage_glsl"); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==stage_type) return Formatter().apply(*i); @@ -134,6 +158,8 @@ string Compiler::get_stage_glsl(Stage::Type stage_type) const const map &Compiler::get_vertex_attributes() const { + if(!compiled) + throw invalid_operation("Compiler::get_vertex_attributes"); for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==Stage::VERTEX) return i->locations; @@ -142,12 +168,28 @@ const map &Compiler::get_vertex_attributes() const const map &Compiler::get_fragment_outputs() const { + if(!compiled) + throw invalid_operation("Compiler::get_fragment_outputs"); for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==Stage::FRAGMENT) return i->locations; throw invalid_operation("Compiler::get_fragment_outputs"); } +const map &Compiler::get_texture_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_texture_bindings"); + return module->shared.texture_bindings; +} + +const map &Compiler::get_uniform_block_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_uniform_block_bindings"); + return module->shared.uniform_block_bindings; +} + const SourceMap &Compiler::get_source_map() const { return module->source_map; @@ -230,7 +272,7 @@ void Compiler::import(DataFile::Collection *resources, const string &name) append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } -void Compiler::generate(Stage &stage, Mode mode) +void Compiler::generate(Stage &stage) { stage.required_features.gl_api = features.gl_api; if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) @@ -249,13 +291,6 @@ void Compiler::generate(Stage &stage, Mode mode) variables through interfaces. */ InterfaceGenerator().apply(stage); resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); - - ConstantSpecializer().apply(stage, (mode==PROGRAM && specialized ? &spec_values : 0)); - if(mode==PROGRAM) - { - LegacyConverter().apply(stage, features); - resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); - } } template @@ -285,13 +320,18 @@ void Compiler::resolve(Stage &stage, unsigned flags) } } -bool Compiler::validate(Stage &stage) +void Compiler::validate(Stage &stage) { - TypeValidator().apply(stage); DeclarationValidator().apply(stage); + IdentifierValidator().apply(stage); ReferenceValidator().apply(stage); ExpressionValidator().apply(stage); + FlowControlValidator().apply(stage); + StageInterfaceValidator().apply(stage); +} +bool Compiler::check_errors(Stage &stage) +{ stable_sort(stage.diagnostics, &diagnostic_line_order); for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) @@ -336,7 +376,8 @@ Compiler::OptimizeResult Compiler::optimize(Stage &stage) /* Removing variables or functions may cause things from the previous stage to become unused. */ - bool any_removed = UnusedVariableRemover().apply(stage); + bool any_removed = UnreachableCodeRemover().apply(stage); + any_removed |= UnusedVariableRemover().apply(stage); any_removed |= UnusedFunctionRemover().apply(stage); any_removed |= UnusedTypeRemover().apply(stage); @@ -345,10 +386,16 @@ Compiler::OptimizeResult Compiler::optimize(Stage &stage) void Compiler::finalize(Stage &stage, Mode mode) { - if(get_gl_api()==OPENGL_ES2 && mode==PROGRAM) - DefaultPrecisionGenerator().apply(stage); - else if(mode==MODULE) - PrecisionRemover().apply(stage); + if(mode==PROGRAM) + { + LegacyConverter().apply(stage, features); + resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); + PrecisionConverter().apply(stage); + } + + // Collect bindings from all stages into the shared stage's maps + module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end()); + module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end()); } void Compiler::inject_block(Block &target, const Block &source)