X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=b2c4f9ba2cbed88dee8b4e70f00d8a6c4afb5739;hp=89ffd7f3f0bb73cfa295a76ccac9b5f2776a099a;hb=cdc2c7176202b4f8d1f3fd21db9c571511b32fa2;hpb=dccad64b2ec82249d850b9745614042171499972 diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 89ffd7f3..b2c4f9ba 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -1,14 +1,18 @@ #include -#include #include -#include "compatibility.h" +#include +#include "builtin.h" #include "compiler.h" +#include "debug.h" #include "error.h" +#include "finalize.h" #include "generate.h" +#include "glsl_error.h" #include "optimize.h" #include "output.h" +#include "resolve.h" #include "resources.h" -#include "shader.h" +#include "validate.h" #undef interface @@ -19,7 +23,17 @@ namespace GL { namespace SL { Compiler::Compiler(): - module(0) + features(Features::from_context()), + module(0), + compiled(false), + specialized(false) +{ } + +Compiler::Compiler(const Features &f): + features(f), + module(0), + compiled(false), + specialized(false) { } Compiler::~Compiler() @@ -56,23 +70,58 @@ void Compiler::load_source(IO::Base &io, const string &src_name) load_source(io, 0, src_name); } +void Compiler::specialize(const map &sv) +{ + specialized = true; + spec_values = sv; +} + void Compiler::compile(Mode mode) { + if(specialized && mode!=PROGRAM) + throw invalid_operation("Compiler::compile"); + + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i); + ConstantIdAssigner().apply(*module, features); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i, mode); + validate(*i); + GlobalInterfaceValidator().apply(*module); + + bool valid = true; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(!check_errors(*i)) + valid = false; + if(!valid) + throw invalid_shader_source(get_diagnostics()); + + if(specialized) + { + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + ConstantSpecializer().apply(*i, spec_values); + } for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) { - if(optimize(*i)) + OptimizeResult result = optimize(*i); + if(result==REDO_PREVIOUS) i = module->stages.begin(); - else + else if(result!=REDO_STAGE) ++i; } + + LocationAllocator().apply(*module, features); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) finalize(*i, mode); + + compiled = true; } string Compiler::get_combined_glsl() const { + if(!compiled) + throw invalid_operation("Compiler::get_combined_glsl"); + string glsl; unsigned source_count = module->source_map.get_count(); @@ -81,7 +130,7 @@ string Compiler::get_combined_glsl() const for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) { glsl += format("#pragma MSP stage(%s)\n", Stage::get_stage_name(i->type)); - glsl += Formatter().apply(*i, MODULE); + glsl += Formatter().apply(*i); glsl += '\n'; } @@ -99,14 +148,18 @@ vector Compiler::get_stages() const string Compiler::get_stage_glsl(Stage::Type stage_type) const { + if(!compiled) + throw invalid_operation("Compiler::get_stage_glsl"); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==stage_type) - return Formatter().apply(*i, PROGRAM); + return Formatter().apply(*i); throw key_error(Stage::get_stage_name(stage_type)); } const map &Compiler::get_vertex_attributes() const { + if(!compiled) + throw invalid_operation("Compiler::get_vertex_attributes"); for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==Stage::VERTEX) return i->locations; @@ -115,22 +168,59 @@ const map &Compiler::get_vertex_attributes() const const map &Compiler::get_fragment_outputs() const { + if(!compiled) + throw invalid_operation("Compiler::get_fragment_outputs"); for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) if(i->type==Stage::FRAGMENT) return i->locations; throw invalid_operation("Compiler::get_fragment_outputs"); } +const map &Compiler::get_texture_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_texture_bindings"); + return module->shared.texture_bindings; +} + +const map &Compiler::get_uniform_block_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_uniform_block_bindings"); + return module->shared.uniform_block_bindings; +} + const SourceMap &Compiler::get_source_map() const { return module->source_map; } +string Compiler::get_stage_debug(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return DumpTree().apply(*i); + throw key_error(Stage::get_stage_name(stage_type)); +} + +string Compiler::get_diagnostics() const +{ + string combined; + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + for(vector::const_iterator j=i->diagnostics.begin(); j!=i->diagnostics.end(); ++j) + if(j->source!=INTERNAL_SOURCE) + append(combined, "\n", format("%s:%d: %s", module->source_map.get_name(j->source), j->line, j->message)); + return combined; +} + void Compiler::append_module(Module &mod, DataFile::Collection *res) { module->source_map.merge_from(mod.source_map); - vector imports = NodeGatherer().apply(mod.shared); + vector imports; + for(NodeList::const_iterator i=mod.shared.content.body.begin(); i!=mod.shared.content.body.end(); ++i) + if(Import *imp = dynamic_cast(i->get())) + imports.push_back(imp); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) import(res, (*i)->module); NodeRemover().apply(mod.shared, set(imports.begin(), imports.end())); @@ -162,11 +252,10 @@ void Compiler::append_stage(Stage &stage) target = &*i; } - if(stage.required_version>target->required_version) - target->required_version = stage.required_version; + if(stage.required_features.glsl_version>target->required_features.glsl_version) + target->required_features.glsl_version = stage.required_features.glsl_version; for(NodeList::iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i) target->content.body.push_back(*i); - DeclarationCombiner().apply(*target); } void Compiler::import(DataFile::Collection *resources, const string &name) @@ -183,44 +272,130 @@ void Compiler::import(DataFile::Collection *resources, const string &name) append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } -void Compiler::generate(Stage &stage, Mode mode) +void Compiler::generate(Stage &stage) { - if(module->shared.required_version>stage.required_version) - stage.required_version = module->shared.required_version; + stage.required_features.gl_api = features.gl_api; + if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) + stage.required_features.glsl_version = module->shared.required_features.glsl_version; + inject_block(stage.content, module->shared.content); + if(const Stage *builtins = get_builtins(stage.type)) + inject_block(stage.content, builtins->content); + if(const Stage *builtins = get_builtins(Stage::SHARED)) + inject_block(stage.content, builtins->content); - DeclarationReorderer().apply(stage); - BlockResolver().apply(stage); - FunctionResolver().apply(stage); - VariableResolver().apply(stage); + // Initial resolving pass + resolve(stage); + + /* All variables local to a stage have been resolved. Resolve non-local + variables through interfaces. */ InterfaceGenerator().apply(stage); - VariableResolver().apply(stage); - DeclarationReorderer().apply(stage); - FunctionResolver().apply(stage); - if(mode==PROGRAM) - LegacyConverter().apply(stage); + resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); } -bool Compiler::optimize(Stage &stage) +template +bool Compiler::resolve(Stage &stage, unsigned &flags, unsigned bit) { + if(!(flags&bit)) + return false; + + flags &= ~bit; + return T().apply(stage); +} + +void Compiler::resolve(Stage &stage, unsigned flags) +{ + while(flags) + { + if(resolve(stage, flags, RESOLVE_BLOCKS)) + ; + else if(resolve(stage, flags, RESOLVE_TYPES)) + flags |= RESOLVE_BLOCKS|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_VARIABLES)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_FUNCTIONS)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_EXPRESSIONS)) + flags |= RESOLVE_VARIABLES|RESOLVE_FUNCTIONS; + } +} + +void Compiler::validate(Stage &stage) +{ + DeclarationValidator().apply(stage); + IdentifierValidator().apply(stage); + ReferenceValidator().apply(stage); + ExpressionValidator().apply(stage); + FlowControlValidator().apply(stage); + StageInterfaceValidator().apply(stage); +} + +bool Compiler::check_errors(Stage &stage) +{ + stable_sort(stage.diagnostics, &diagnostic_line_order); + + for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) + if(i->severity==Diagnostic::ERR) + return false; + + return true; +} + +bool Compiler::diagnostic_line_order(const Diagnostic &diag1, const Diagnostic &diag2) +{ + if(diag1.provoking_source!=diag2.provoking_source) + { + // Sort builtins first and imported modules according to import order. + if(diag1.provoking_source<=BUILTIN_SOURCE) + return diag1.provoking_sourcediag2.provoking_source; + } + return diag1.provoking_lineshared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end()); + module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end()); } void Compiler::inject_block(Block &target, const Block &source)