X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=b2c4f9ba2cbed88dee8b4e70f00d8a6c4afb5739;hp=21060cb4b783975f72da2a039de2f6a07b86888f;hb=cdc2c7176202b4f8d1f3fd21db9c571511b32fa2;hpb=1fa69bb8eec3070f5da296d6dd0bd67aea62d3bf diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 21060cb4..b2c4f9ba 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -1,15 +1,18 @@ #include -#include #include -#include #include -#include "compatibility.h" +#include "builtin.h" #include "compiler.h" +#include "debug.h" #include "error.h" +#include "finalize.h" #include "generate.h" +#include "glsl_error.h" #include "optimize.h" #include "output.h" -#include "shader.h" +#include "resolve.h" +#include "resources.h" +#include "validate.h" #undef interface @@ -20,8 +23,17 @@ namespace GL { namespace SL { Compiler::Compiler(): - resources(0), - module(0) + features(Features::from_context()), + module(0), + compiled(false), + specialized(false) +{ } + +Compiler::Compiler(const Features &f): + features(f), + module(0), + compiled(false), + specialized(false) { } Compiler::~Compiler() @@ -29,107 +41,189 @@ Compiler::~Compiler() delete module; } -void Compiler::compile(const string &source, const string &src_name) +void Compiler::clear() { - resources = 0; delete module; module = new Module(); + imported_names.clear(); + module->source_map.set_name(0, ""); +} + +void Compiler::set_source(const string &source, const string &src_name) +{ + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(source, src_name, 1)); - process(); + append_module(parser.parse(source, src_name, 1), 0); } -void Compiler::compile(IO::Base &io, Resources *res, const string &src_name) +void Compiler::load_source(IO::Base &io, DataFile::Collection *res, const string &src_name) { - resources = res; - delete module; - module = new Module(); + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(io, src_name, 1)); - process(); + append_module(parser.parse(io, src_name, 1), res); } -void Compiler::compile(IO::Base &io, const string &src_name) +void Compiler::load_source(IO::Base &io, const string &src_name) { - compile(io, 0, src_name); + load_source(io, 0, src_name); } -void Compiler::add_shaders(Program &program) +void Compiler::specialize(const map &sv) { - if(!module) - throw invalid_operation("Compiler::add_shaders"); + specialized = true; + spec_values = sv; +} + +void Compiler::compile(Mode mode) +{ + if(specialized && mode!=PROGRAM) + throw invalid_operation("Compiler::compile"); + + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i); + ConstantIdAssigner().apply(*module, features); + + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + validate(*i); + GlobalInterfaceValidator().apply(*module); + + bool valid = true; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(!check_errors(*i)) + valid = false; + if(!valid) + throw invalid_shader_source(get_diagnostics()); - try + if(specialized) { for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - { - string stage_src = Formatter().apply(*i); - - if(i->type==Stage::VERTEX) - { - program.attach_shader_owned(new VertexShader(stage_src)); - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_attribute(j->second, j->first); - } - else if(i->type==Stage::GEOMETRY) - program.attach_shader_owned(new GeometryShader(stage_src)); - else if(i->type==Stage::FRAGMENT) - { - program.attach_shader_owned(new FragmentShader(stage_src)); - if(EXT_gpu_shader4) - { - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_fragment_data(j->second, j->first); - } - } - } + ConstantSpecializer().apply(*i, spec_values); } - catch(const compile_error &e) + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) { - static const Regex r_message("^(([0-9]+)\\(([0-9]+)\\) :|ERROR: ([0-9]+):([0-9]+):) (.*)$"); - vector lines = split(e.what(), '\n'); - string translated; - for(vector::const_iterator i=lines.begin(); i!=lines.end(); ++i) - { - RegMatch m = r_message.match(*i); - if(m) - { - unsigned index = 0; - unsigned line = 0; - if(m[2]) - { - index = lexical_cast(m[2].str); - line = lexical_cast(m[3].str); - } - else if(m[4]) - { - index = lexical_cast(m[4].str); - line = lexical_cast(m[5].str); - } - const char *src = ""; - if(index==0) - src = ""; - else if(index-1stages.begin(); + else if(result!=REDO_STAGE) + ++i; + } - throw compile_error(translated); + LocationAllocator().apply(*module, features); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + finalize(*i, mode); + + compiled = true; +} + +string Compiler::get_combined_glsl() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_combined_glsl"); + + string glsl; + + unsigned source_count = module->source_map.get_count(); + for(unsigned i=1; isource_map.get_name(i)); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + { + glsl += format("#pragma MSP stage(%s)\n", Stage::get_stage_name(i->type)); + glsl += Formatter().apply(*i); + glsl += '\n'; } + + return glsl; +} + +vector Compiler::get_stages() const +{ + vector stage_types; + stage_types.reserve(module->stages.size()); + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + stage_types.push_back(i->type); + return stage_types; +} + +string Compiler::get_stage_glsl(Stage::Type stage_type) const +{ + if(!compiled) + throw invalid_operation("Compiler::get_stage_glsl"); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return Formatter().apply(*i); + throw key_error(Stage::get_stage_name(stage_type)); +} + +const map &Compiler::get_vertex_attributes() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_vertex_attributes"); + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::VERTEX) + return i->locations; + throw invalid_operation("Compiler::get_vertex_attributes"); +} + +const map &Compiler::get_fragment_outputs() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_fragment_outputs"); + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::FRAGMENT) + return i->locations; + throw invalid_operation("Compiler::get_fragment_outputs"); +} + +const map &Compiler::get_texture_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_texture_bindings"); + return module->shared.texture_bindings; +} + +const map &Compiler::get_uniform_block_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_uniform_block_bindings"); + return module->shared.uniform_block_bindings; +} + +const SourceMap &Compiler::get_source_map() const +{ + return module->source_map; +} + +string Compiler::get_stage_debug(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return DumpTree().apply(*i); + throw key_error(Stage::get_stage_name(stage_type)); +} + +string Compiler::get_diagnostics() const +{ + string combined; + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + for(vector::const_iterator j=i->diagnostics.begin(); j!=i->diagnostics.end(); ++j) + if(j->source!=INTERNAL_SOURCE) + append(combined, "\n", format("%s:%d: %s", module->source_map.get_name(j->source), j->line, j->message)); + return combined; } -void Compiler::append_module(Module &mod) +void Compiler::append_module(Module &mod, DataFile::Collection *res) { - vector imports = NodeGatherer().apply(mod.shared); + module->source_map.merge_from(mod.source_map); + + vector imports; + for(NodeList::const_iterator i=mod.shared.content.body.begin(); i!=mod.shared.content.body.end(); ++i) + if(Import *imp = dynamic_cast(i->get())) + imports.push_back(imp); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) - import((*i)->module); - NodeRemover(set(imports.begin(), imports.end())).apply(mod.shared); + import(res, (*i)->module); + NodeRemover().apply(mod.shared, set(imports.begin(), imports.end())); append_stage(mod.shared); for(list::iterator i=mod.stages.begin(); i!=mod.stages.end(); ++i) @@ -158,29 +252,13 @@ void Compiler::append_stage(Stage &stage) target = &*i; } - if(stage.required_version>target->required_version) - target->required_version = stage.required_version; + if(stage.required_features.glsl_version>target->required_features.glsl_version) + target->required_features.glsl_version = stage.required_features.glsl_version; for(NodeList::iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i) target->content.body.push_back(*i); - DeclarationCombiner().apply(*target); -} - -void Compiler::process() -{ - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i); - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) - { - if(optimize(*i)) - i = module->stages.begin(); - else - ++i; - } - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - finalize(*i); } -void Compiler::import(const string &name) +void Compiler::import(DataFile::Collection *resources, const string &name) { string fn = name+".glsl"; if(find(imported_names, fn)!=imported_names.end()) @@ -191,46 +269,133 @@ void Compiler::import(const string &name) if(!io) throw runtime_error(format("module %s not found", name)); Parser import_parser; - append_module(import_parser.parse(*io, fn, imported_names.size())); + append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } void Compiler::generate(Stage &stage) { - if(module->shared.required_version>stage.required_version) - stage.required_version = module->shared.required_version; + stage.required_features.gl_api = features.gl_api; + if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) + stage.required_features.glsl_version = module->shared.required_features.glsl_version; + inject_block(stage.content, module->shared.content); + if(const Stage *builtins = get_builtins(stage.type)) + inject_block(stage.content, builtins->content); + if(const Stage *builtins = get_builtins(Stage::SHARED)) + inject_block(stage.content, builtins->content); - DeclarationReorderer().apply(stage); - FunctionResolver().apply(stage); - VariableResolver().apply(stage); + // Initial resolving pass + resolve(stage); + + /* All variables local to a stage have been resolved. Resolve non-local + variables through interfaces. */ InterfaceGenerator().apply(stage); - VariableResolver().apply(stage); - DeclarationReorderer().apply(stage); - FunctionResolver().apply(stage); - LegacyConverter().apply(stage); + resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); +} + +template +bool Compiler::resolve(Stage &stage, unsigned &flags, unsigned bit) +{ + if(!(flags&bit)) + return false; + + flags &= ~bit; + return T().apply(stage); } -bool Compiler::optimize(Stage &stage) +void Compiler::resolve(Stage &stage, unsigned flags) { + while(flags) + { + if(resolve(stage, flags, RESOLVE_BLOCKS)) + ; + else if(resolve(stage, flags, RESOLVE_TYPES)) + flags |= RESOLVE_BLOCKS|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_VARIABLES)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_FUNCTIONS)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_EXPRESSIONS)) + flags |= RESOLVE_VARIABLES|RESOLVE_FUNCTIONS; + } +} + +void Compiler::validate(Stage &stage) +{ + DeclarationValidator().apply(stage); + IdentifierValidator().apply(stage); + ReferenceValidator().apply(stage); + ExpressionValidator().apply(stage); + FlowControlValidator().apply(stage); + StageInterfaceValidator().apply(stage); +} + +bool Compiler::check_errors(Stage &stage) +{ + stable_sort(stage.diagnostics, &diagnostic_line_order); + + for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) + if(i->severity==Diagnostic::ERR) + return false; + + return true; +} + +bool Compiler::diagnostic_line_order(const Diagnostic &diag1, const Diagnostic &diag2) +{ + if(diag1.provoking_source!=diag2.provoking_source) + { + // Sort builtins first and imported modules according to import order. + if(diag1.provoking_source<=BUILTIN_SOURCE) + return diag1.provoking_sourcediag2.provoking_source; + } + return diag1.provoking_line inlineable = InlineableFunctionLocator().apply(stage); - FunctionInliner(inlineable).apply(stage); + bool any_inlined = false; + if(FunctionInliner().apply(stage)) + { + resolve(stage, RESOLVE_TYPES|RESOLVE_VARIABLES|RESOLVE_FUNCTIONS|RESOLVE_EXPRESSIONS); + any_inlined = true; + } + if(ExpressionInliner().apply(stage)) + { + resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS|RESOLVE_EXPRESSIONS); + any_inlined = true; + } - set unused = UnusedVariableLocator().apply(stage); - set unused2 = UnusedFunctionLocator().apply(stage); - unused.insert(unused2.begin(), unused2.end()); - NodeRemover(unused).apply(stage); + /* Removing variables or functions may cause things from the previous stage + to become unused. */ + bool any_removed = UnreachableCodeRemover().apply(stage); + any_removed |= UnusedVariableRemover().apply(stage); + any_removed |= UnusedFunctionRemover().apply(stage); + any_removed |= UnusedTypeRemover().apply(stage); - return !unused.empty(); + return any_removed ? REDO_PREVIOUS : any_inlined ? REDO_STAGE : NEXT_STAGE; } -void Compiler::finalize(Stage &stage) +void Compiler::finalize(Stage &stage, Mode mode) { - if(get_gl_api()==OPENGL_ES2) - DefaultPrecisionGenerator().apply(stage); - else - PrecisionRemover().apply(stage); + if(mode==PROGRAM) + { + LegacyConverter().apply(stage, features); + resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); + PrecisionConverter().apply(stage); + } + + // Collect bindings from all stages into the shared stage's maps + module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end()); + module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end()); } void Compiler::inject_block(Block &target, const Block &source)