X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=7dbb501c777bd177b53e9ba37229913e5f07fd92;hp=031ae265f52b514c93384d173218d9b400644fb9;hb=c1d3a1d7c1997bc71a30af2e2c25cb4a2b66784b;hpb=696a97bd7411d69953c1a9e4b5f3dfb4c1d848f1 diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 031ae265..7dbb501c 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -1,15 +1,17 @@ #include -#include #include -#include #include +#include "builtin.h" #include "compatibility.h" #include "compiler.h" +#include "debug.h" #include "error.h" #include "generate.h" +#include "glsl_error.h" #include "optimize.h" #include "output.h" -#include "shader.h" +#include "resources.h" +#include "validate.h" #undef interface @@ -20,8 +22,15 @@ namespace GL { namespace SL { Compiler::Compiler(): - resources(0), - module(0) + features(Features::from_context()), + module(0), + specialized(false) +{ } + +Compiler::Compiler(const Features &f): + features(f), + module(0), + specialized(false) { } Compiler::~Compiler() @@ -29,105 +38,146 @@ Compiler::~Compiler() delete module; } -void Compiler::compile(const string &source, const string &src_name) +void Compiler::clear() { - resources = 0; delete module; module = new Module(); + imported_names.clear(); + module->source_map.set_name(0, ""); +} + +void Compiler::set_source(const string &source, const string &src_name) +{ + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(source, src_name, 1)); - process(); + append_module(parser.parse(source, src_name, 1), 0); } -void Compiler::compile(IO::Base &io, Resources *res, const string &src_name) +void Compiler::load_source(IO::Base &io, DataFile::Collection *res, const string &src_name) { - resources = res; - delete module; - module = new Module(); + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(io, src_name, 1)); - process(); + append_module(parser.parse(io, src_name, 1), res); +} + +void Compiler::load_source(IO::Base &io, const string &src_name) +{ + load_source(io, 0, src_name); } -void Compiler::compile(IO::Base &io, const string &src_name) +void Compiler::specialize(const map &sv) { - compile(io, 0, src_name); + specialized = true; + spec_values = sv; } -void Compiler::add_shaders(Program &program) +void Compiler::compile(Mode mode) { - if(!module) - throw invalid_operation("Compiler::add_shaders"); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i, mode); - try + bool valid = true; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(!validate(*i)) + valid = false; + if(!valid) + throw invalid_shader_source(get_diagnostics()); + + unsigned n = 0; + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++n) { - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - { - if(i->type==VERTEX) - { - program.attach_shader_owned(new VertexShader(apply(*i))); - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_attribute(j->second, j->first); - } - else if(i->type==GEOMETRY) - program.attach_shader_owned(new GeometryShader(apply(*i))); - else if(i->type==FRAGMENT) - { - program.attach_shader_owned(new FragmentShader(apply(*i))); - if(EXT_gpu_shader4) - { - for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) - program.bind_fragment_data(j->second, j->first); - } - } - } + OptimizeResult result = optimize(*i); + if(result==REDO_PREVIOUS) + i = module->stages.begin(); + else if(result!=REDO_STAGE) + ++i; } - catch(const compile_error &e) - { - static const Regex r_message("^(([0-9]+)\\(([0-9]+)\\) :|ERROR: ([0-9]+):([0-9]+):) (.*)$"); - vector lines = split(e.what(), '\n'); - string translated; - for(vector::const_iterator i=lines.begin(); i!=lines.end(); ++i) - { - RegMatch m = r_message.match(*i); - if(m) - { - unsigned index = 0; - unsigned line = 0; - if(m[2]) - { - index = lexical_cast(m[2].str); - line = lexical_cast(m[3].str); - } - else if(m[4]) - { - index = lexical_cast(m[4].str); - line = lexical_cast(m[5].str); - } - const char *src = ""; - if(index==0) - src = ""; - else if(index-1::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + finalize(*i, mode); +} - throw compile_error(translated); +string Compiler::get_combined_glsl() const +{ + string glsl; + + unsigned source_count = module->source_map.get_count(); + for(unsigned i=1; isource_map.get_name(i)); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + { + glsl += format("#pragma MSP stage(%s)\n", Stage::get_stage_name(i->type)); + glsl += Formatter().apply(*i, MODULE); + glsl += '\n'; } + + return glsl; +} + +vector Compiler::get_stages() const +{ + vector stage_types; + stage_types.reserve(module->stages.size()); + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + stage_types.push_back(i->type); + return stage_types; +} + +string Compiler::get_stage_glsl(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return Formatter().apply(*i, PROGRAM); + throw key_error(Stage::get_stage_name(stage_type)); +} + +const map &Compiler::get_vertex_attributes() const +{ + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::VERTEX) + return i->locations; + throw invalid_operation("Compiler::get_vertex_attributes"); +} + +const map &Compiler::get_fragment_outputs() const +{ + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==Stage::FRAGMENT) + return i->locations; + throw invalid_operation("Compiler::get_fragment_outputs"); +} + +const SourceMap &Compiler::get_source_map() const +{ + return module->source_map; +} + +string Compiler::get_stage_debug(Stage::Type stage_type) const +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + if(i->type==stage_type) + return DumpTree().apply(*i); + throw key_error(Stage::get_stage_name(stage_type)); +} + +string Compiler::get_diagnostics() const +{ + string combined; + for(list::const_iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + for(vector::const_iterator j=i->diagnostics.begin(); j!=i->diagnostics.end(); ++j) + append(combined, "\n", format("%s:%d: %s", module->source_map.get_name(j->source), j->line, j->message)); + return combined; } -void Compiler::append_module(Module &mod) +void Compiler::append_module(Module &mod, DataFile::Collection *res) { - vector imports = apply >(mod.shared); + module->source_map.merge_from(mod.source_map); + + vector imports = NodeGatherer().apply(mod.shared); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) - import((*i)->module); - apply(mod.shared, set(imports.begin(), imports.end())); + import(res, (*i)->module); + NodeRemover().apply(mod.shared, set(imports.begin(), imports.end())); append_stage(mod.shared); for(list::iterator i=mod.stages.begin(); i!=mod.stages.end(); ++i) @@ -137,7 +187,7 @@ void Compiler::append_module(Module &mod) void Compiler::append_stage(Stage &stage) { Stage *target = 0; - if(stage.type==SHARED) + if(stage.type==Stage::SHARED) target = &module->shared; else { @@ -156,29 +206,14 @@ void Compiler::append_stage(Stage &stage) target = &*i; } - if(stage.required_version>target->required_version) - target->required_version = stage.required_version; + if(stage.required_features.glsl_version>target->required_features.glsl_version) + target->required_features.glsl_version = stage.required_features.glsl_version; for(NodeList::iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i) target->content.body.push_back(*i); - apply(*target); + DeclarationCombiner().apply(*target); } -void Compiler::process() -{ - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i); - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) - { - if(optimize(*i)) - i = module->stages.begin(); - else - ++i; - } - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - finalize(*i); -} - -void Compiler::import(const string &name) +void Compiler::import(DataFile::Collection *resources, const string &name) { string fn = name+".glsl"; if(find(imported_names, fn)!=imported_names.end()) @@ -189,69 +224,116 @@ void Compiler::import(const string &name) if(!io) throw runtime_error(format("module %s not found", name)); Parser import_parser; - append_module(import_parser.parse(*io, fn, imported_names.size())); + append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } -void Compiler::generate(Stage &stage) +void Compiler::generate(Stage &stage, Mode mode) { - if(module->shared.required_version>stage.required_version) - stage.required_version = module->shared.required_version; + stage.required_features.gl_api = features.gl_api; + if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) + stage.required_features.glsl_version = module->shared.required_features.glsl_version; + inject_block(stage.content, module->shared.content); + if(const Stage *builtins = get_builtins(stage.type)) + inject_block(stage.content, builtins->content); + if(const Stage *builtins = get_builtins(Stage::SHARED)) + inject_block(stage.content, builtins->content); + + // Initial resolving pass + resolve(stage); + + /* All variables local to a stage have been resolved. Resolve non-local + variables through interfaces. */ + InterfaceGenerator().apply(stage); + resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); + ConstantSpecializer().apply(stage, (mode==PROGRAM && specialized ? &spec_values : 0)); + if(mode==PROGRAM) + { + LegacyConverter().apply(stage, features); + resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); + } } -bool Compiler::optimize(Stage &stage) +template +bool Compiler::resolve(Stage &stage, unsigned &flags, unsigned bit) { - apply(stage); + if(!(flags&bit)) + return false; - set inlineable = apply(stage); - apply(stage, inlineable); - - set unused = apply(stage); - set unused2 = apply(stage); - unused.insert(unused2.begin(), unused2.end()); - apply(stage, unused); + flags &= ~bit; + return T().apply(stage); +} - return !unused.empty(); +void Compiler::resolve(Stage &stage, unsigned flags) +{ + while(flags) + { + if(resolve(stage, flags, RESOLVE_BLOCKS)) + ; + else if(resolve(stage, flags, RESOLVE_TYPES)) + flags |= RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_VARIABLES)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_FUNCTIONS)) + flags |= RESOLVE_EXPRESSIONS; + else if(resolve(stage, flags, RESOLVE_EXPRESSIONS)) + flags |= RESOLVE_VARIABLES; + } } -void Compiler::finalize(Stage &stage) +bool Compiler::validate(Stage &stage) { - if(get_gl_api()==OPENGL_ES2) - apply(stage); - else - apply(stage); + TypeValidator().apply(stage); + DeclarationValidator().apply(stage); + ReferenceValidator().apply(stage); + ExpressionValidator().apply(stage); + + for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) + if(i->severity==Diagnostic::ERR) + return false; + + return true; } -void Compiler::inject_block(Block &target, const Block &source) +Compiler::OptimizeResult Compiler::optimize(Stage &stage) { - NodeList::iterator insert_point = target.body.begin(); - for(NodeList::const_iterator i=source.body.begin(); i!=source.body.end(); ++i) - target.body.insert(insert_point, (*i)->clone()); + ConstantConditionEliminator().apply(stage); + + bool any_inlined = false; + if(FunctionInliner().apply(stage)) + { + resolve(stage, RESOLVE_TYPES|RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS); + any_inlined = true; + } + if(ExpressionInliner().apply(stage)) + { + resolve(stage, RESOLVE_VARIABLES|RESOLVE_EXPRESSIONS); + any_inlined = true; + } + + /* Removing variables or functions may cause things from the previous stage + to become unused. */ + bool any_removed = UnusedVariableRemover().apply(stage); + any_removed |= UnusedFunctionRemover().apply(stage); + any_removed |= UnusedTypeRemover().apply(stage); + + return any_removed ? REDO_PREVIOUS : any_inlined ? REDO_STAGE : NEXT_STAGE; } -template -typename T::ResultType Compiler::apply(Stage &stage) +void Compiler::finalize(Stage &stage, Mode mode) { - T visitor; - visitor.apply(stage); - return visitor.get_result(); + if(get_gl_api()==OPENGL_ES2 && mode==PROGRAM) + DefaultPrecisionGenerator().apply(stage); + else if(mode==MODULE) + PrecisionRemover().apply(stage); } -template -typename T::ResultType Compiler::apply(Stage &stage, const A &arg) +void Compiler::inject_block(Block &target, const Block &source) { - T visitor(arg); - visitor.apply(stage); - return visitor.get_result(); + NodeList::iterator insert_point = target.body.begin(); + for(NodeList::const_iterator i=source.body.begin(); i!=source.body.end(); ++i) + target.body.insert(insert_point, (*i)->clone()); } } // namespace SL