X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ffont.h;h=dab09fa400d3ba0381eda46f5f64fb0e5f823883;hp=efef8351830bd45425dc8045ed144884bca3eac5;hb=HEAD;hpb=6327ae3d1f8a976f839ce333500c1643f9965fca diff --git a/source/font.h b/source/font.h deleted file mode 100644 index efef8351..00000000 --- a/source/font.h +++ /dev/null @@ -1,137 +0,0 @@ -#ifndef MSP_GL_FONT_H_ -#define MSP_GL_FONT_H_ - -#include -#include -#include -#include -#include "vertexarray.h" - -namespace Msp { -namespace GL { - -class PrimitiveBuilder; -class Texture2D; - -/** -Stores a set of glyphs and creates strings out of them. -*/ -class Font -{ -public: - class Loader: public DataFile::CollectionObjectLoader - { - public: - Loader(Font &); - Loader(Font &, Collection &); - - private: - void init(); - void glyph(unsigned); - void kerning(unsigned, unsigned, float); - void texture(); - void texture_ref(const std::string &); - }; - - struct Glyph - { - class Loader: public Msp::DataFile::ObjectLoader - { - public: - Loader(Glyph &); - private: - void texcoords(float, float, float, float); - }; - - unsigned code; - float x1, y1; - float x2, y2; - float w, h; - float off_x, off_y; - float advance; - }; - -private: - typedef std::map GlyphMap; - typedef std::pair KerningKey; - typedef std::map KerningMap; - - RefPtr texture; - float native_size; - float ascent; - float descent; - GlyphMap glyphs; - KerningMap kerning; - -public: - Font(); - ~Font(); - - void set_texture(const Texture2D &); - const Texture2D &get_texture() const; - - /** Adds a glyph to the font. There must not be an existing glyph with the - same code. */ - void add_glyph(const Glyph &); - void set_kerning(unsigned, unsigned, float); - - /** Returns the size used to generate the font texture. This serves as a - hint for obtaining the best quality when rendering strings. */ - float get_native_size() const { return native_size; } - - float get_ascent() const { return ascent; } - float get_descent() const { return descent; } - - /** Returns the width of a string, in multiples of the font size. Scale the - result according to the size used in rendering. */ - float get_string_width(const std::string &, StringCodec::Decoder &) const; - - template - float get_string_width(const std::string &str) const - { - typename C::Decoder dec; - return get_string_width(str, dec); - } - - float get_string_width(const std::string &str) const - { return get_string_width(str); } - - /** Draws a string to the framebuffer with Immediate. It is drawn with size - 1.0; set up matrices for the desired size before the call. */ - void draw_string(const std::string &, StringCodec::Decoder &, const Color & = Color()) const; - - template - void draw_string(const std::string &str, const Color &color = Color()) const - { - typename C::Decoder dec; - draw_string(str, dec, color); - } - - void draw_string(const std::string &str, const Color &color = Color()) const - { draw_string(str, color); } - - /** Builds the primitives for a string. Two-dimensional vertex and texture - coordinates are generated. Size 1.0 is used for building; set up the - builder's matrix before the call. The texture is not bound, to avoid - unnecessary bindings when creating meshes. */ - void build_string(const std::string &, StringCodec::Decoder &, PrimitiveBuilder &) const; - - template - void build_string(const std::string &str, PrimitiveBuilder &pb) const - { - typename C::Decoder dec; - build_string(str, dec, pb); - } - - void build_string(const std::string &str, PrimitiveBuilder &pb) const - { return build_string(str, pb); } - -private: - void create_glyph_quad(const Glyph &, PrimitiveBuilder &) const; - float get_glyph_advance(unsigned, unsigned = 0) const; -}; - -} // namespace GL -} // namespace Msp - -#endif