X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ffont.h;h=6ae5c6d3862426c9bbb74bfb7198fb3444fe3125;hp=7307122a5fb5a0ea07b3cdd903f6e591bbc89614;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=5f1c235da9bc956332efffebbc1bf7700621d269 diff --git a/source/font.h b/source/font.h index 7307122a..6ae5c6d3 100644 --- a/source/font.h +++ b/source/font.h @@ -1,47 +1,73 @@ -#ifndef FONT_H_ -#define FONT_H_ +#ifndef MSP_GL_FONT_H_ +#define MSP_GL_FONT_H_ #include #include -#include -#include +#include +#include #include "vertexarray.h" namespace Msp { namespace GL { +class PrimitiveBuilder; class Texture2D; class Font { public: - class Loader: public Msp::DataFile::Loader + class Loader: public DataFile::CollectionObjectLoader { public: Loader(Font &); - ~Loader(); - Font &get_object() { return font; } - private: - Font &font; + Loader(Font &, Collection &); - void texture(const std::string &); + private: + void init(); void glyph(unsigned); + void texture(); + void texture_ref(const std::string &); }; +private: + struct Glyph + { + class Loader: public Msp::DataFile::ObjectLoader + { + public: + Loader(Glyph &); + private: + void texcoords(float, float, float, float); + }; + + unsigned code; + float x1,y1; + float x2,y2; + float w,h; + float off_x, off_y; + float advance; + }; + + typedef std::map GlyphMap; + + RefPtr texture; + float native_size; + float ascent; + float descent; + GlyphMap glyphs; + +public: Font(); - ~Font(); - void set_texture(const Texture2D &); - void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); - float get_default_size() const { return default_size; } + void set_texture(const Texture2D &); + const Texture2D &get_texture() const; + void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); + float get_native_size() const { return native_size; } + float get_default_size() const { return native_size; } // Deprecated float get_ascent() const { return ascent; } float get_descent() const { return descent; } - float get_string_width(const std::string &) const; + float get_string_width(const std::string &, Codecs::Decoder &) const; - void draw_glyph(unsigned); - void draw_string(const std::string &) const; - void draw_string(const std::string &, Codecs::Decoder &) const; - void draw_multiline(const std::string &) const; template float get_string_width(const std::string &str) const @@ -50,48 +76,34 @@ public: return get_string_width(str, dec); } + float get_string_width(const std::string &str) const + { return get_string_width(str); } + + void draw_string(const std::string &, Codecs::Decoder &) const; + void draw_string(const std::string &, Codecs::Decoder &, PrimitiveBuilder &) const; + template void draw_string(const std::string &str) const { typename C::Decoder dec; draw_string(str, dec); } -private: - struct Glyph - { - class Loader: public Msp::DataFile::Loader - { - public: - Loader(Glyph &); - Glyph &get_object() { return glyph; } - private: - Glyph &glyph; - void texcoords(float, float, float, float); - }; + void draw_string(const std::string &str) const + { draw_string(str); } - unsigned code; - float x1,y1; - float x2,y2; - float w,h; - float off_x, off_y; - float advance; - unsigned index; - }; - typedef std::map GlyphMap; + template + void draw_string(const std::string &str, PrimitiveBuilder &pb) const + { + typename C::Decoder dec; + draw_string(str, dec, pb); + } - const Texture2D *tex; - bool own_tex; - float default_size; - float ascent; - float descent; - GlyphMap glyphs; - VertexArray varray; + void draw_string(const std::string &str, PrimitiveBuilder &pb) const + { return draw_string(str, pb); } - void create_glyph_vertices(); - void create_glyph_vertices(const Glyph &, VertexArrayBuilder &); - void prepare_render() const; - void draw_glyph(unsigned) const; +private: + void create_glyph_vertices(const Glyph &, VertexBuilder &) const; float get_glyph_advance(unsigned) const; };