X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fextension.cpp;h=a095986123dd535d192881c2870649ae8e936e43;hp=023510da4bdce0d751317735800eb06329477559;hb=99d25b5ef615a23ef63645fea87596b3384b5ede;hpb=9dc2c20e8c7ac91d932b12492591b65786e24b0f diff --git a/source/extension.cpp b/source/extension.cpp index 023510da..a0959861 100644 --- a/source/extension.cpp +++ b/source/extension.cpp @@ -2,7 +2,7 @@ #include #if defined(__ANDROID__) #include -#elif !defined(WIN32) && !defined(__APPLE__) +#elif !defined(_WIN32) && !defined(__APPLE__) #define GLX_GLXEXT_PROTOTYPES #include #endif @@ -12,6 +12,15 @@ #include "extension.h" #include "gl.h" +#ifndef GL_VERSION_3_0 +#define GL_NUM_EXTENSIONS 0x821D +#endif + +#ifndef GL_VERSION_3_2 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#endif + using namespace std; namespace Msp { @@ -70,42 +79,83 @@ Require::Require(const Extension &ext) bool is_supported(const string &ext) { + if(is_disabled(ext)) + return false; + static set extensions; static bool init_done = false; if(!init_done) { - if(const char *gl_ext = reinterpret_cast(glGetString(GL_EXTENSIONS))) + if(get_gl_api()==OPENGL && get_gl_version()>=Version(3, 0)) { - vector exts = split(gl_ext); - extensions.insert(exts.begin(), exts.end()); + typedef GLubyte *(APIENTRY *FPtr_glGetStringi)(GLenum, GLuint); + FPtr_glGetStringi glGetStringi = reinterpret_cast(get_proc_address("glGetStringi")); + int n_extensions; + glGetIntegerv(GL_NUM_EXTENSIONS, &n_extensions); + for(int i=0; i(glGetStringi(GL_EXTENSIONS, i))); } - - string renderer = reinterpret_cast(glGetString(GL_RENDERER)); - if(renderer.find("Radeon")!=string::npos) + else { - /* Radeon doesn't process NV_primitive_restart correctly and treats - the restart index as a normal element if the indices are stored in a - buffer. */ - extensions.erase("GL_NV_primitive_restart"); - - /* AMD's uniform buffer objects only work with the core version of - shaders. */ - if(!(get_gl_version()>=Version(2, 0))) - extensions.erase("GL_ARB_uniform_buffer_object"); + if(const char *gl_ext = reinterpret_cast(glGetString(GL_EXTENSIONS))) + { + vector exts = split(gl_ext); + extensions.insert(exts.begin(), exts.end()); + } } + init_done = true; + } + + return extensions.count(ext); +} + +bool is_supported(const Version &core_version, const Version &deprecated_version) +{ + const Version &version = get_gl_version(); + if(deprecated_version && version>=deprecated_version && get_gl_profile()==CORE_PROFILE) + return false; + return (version>=core_version); +} + +bool is_disabled(const string &ext) +{ + static set disabled_exts; + static bool init_done = false; + + if(!init_done) + { if(const char *disable_ptr = getenv("MSPGL_DISABLE_EXTENSIONS")) { vector disable = split(disable_ptr); - for(vector::const_iterator i=disable.begin(); i!=disable.end(); ++i) - extensions.erase(*i); + disabled_exts.insert(disable.begin(), disable.end()); + } + + if(const char *renderer_ptr = reinterpret_cast(glGetString(GL_RENDERER))) + { + string renderer = renderer_ptr; + if(renderer.find("Radeon")!=string::npos || renderer.find("AMD")!=string::npos) + { + /* Radeon doesn't process NV_primitive_restart correctly and treats + the restart index as a normal element if the indices are stored in a + buffer. */ + disabled_exts.insert("GL_NV_primitive_restart"); + + // The core primitive restart feature does not work either. + disabled_exts.insert("GL_MSP_primitive_restart"); + + /* AMD's uniform buffer objects only work with the core version of + shaders. */ + if(get_gl_version()=Version(3, 0)) + { + int mask; + glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); + if(mask==GL_CONTEXT_CORE_PROFILE_BIT) + return CORE_PROFILE; + } + + return COMPATIBILITY_PROFILE; +} + +GLProfile get_gl_profile() +{ + static GLProfile profile = _get_gl_profile(); + return profile; +} + inline Version _get_gl_version() { - string gl_ver = reinterpret_cast(glGetString(GL_VERSION)); + const char *gl_ver_ptr = reinterpret_cast(glGetString(GL_VERSION)); + if(!gl_ver_ptr) + throw runtime_error("OpenGL version not available"); + + string gl_ver = gl_ver_ptr; if(!gl_ver.compare(0, 10, "OpenGL ES ")) gl_ver.erase(0, 10); @@ -128,7 +201,7 @@ inline Version _get_gl_version() if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION")) { Version force_ver(force_ver_ptr); - if(!(force_ver>=ver)) + if(force_ver(glGetString(GL_SHADING_LANGUAGE_VERSION)); + const char *glsl_ver_ptr = reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION)); + if(!glsl_ver_ptr) + throw runtime_error("GLSL version not available"); + + string glsl_ver = glsl_ver_ptr; if(!glsl_ver.compare(0, 18, "OpenGL ES GLSL ES ")) glsl_ver.erase(0, 18); @@ -152,7 +229,7 @@ inline Version _get_glsl_version() if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION")) { Version force_ver(force_ver_ptr); - if(!(force_ver>=ver)) + if(force_ver=Version(a, b); -} - ExtFunc *get_proc_address(const string &name) { -#if defined(WIN32) +#if defined(_WIN32) return reinterpret_cast(wglGetProcAddress(name.c_str())); #elif defined(__APPLE__) (void)name;