X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fenvironmentmap.cpp;h=3902eb8c95b240434036bdd0915e9433cd373149;hp=bf2a63597cd512244953eba4a7d6ed5dc3248548;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=8697b05bf71c49882fe15d53aa4f502aa2b5f9a3 diff --git a/source/environmentmap.cpp b/source/environmentmap.cpp index bf2a6359..3902eb8c 100644 --- a/source/environmentmap.cpp +++ b/source/environmentmap.cpp @@ -13,14 +13,13 @@ EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): Effect(r), size(s), environment(e), + sampler(get_linear_sampler()), rendered(false), update_interval(1), update_delay(0) { - env_tex.storage(RGB, size, 1); - env_tex.set_wrap(CLAMP_TO_EDGE); - env_tex.set_min_filter(LINEAR); - depth_buf.storage(DEPTH_COMPONENT, size, size); + env_tex.storage(RGB8, size, 1); + depth_buf.storage(DEPTH_COMPONENT32F, size, size); for(unsigned i=0; i<6; ++i) { fbo[i].attach(COLOR_ATTACHMENT0, env_tex, TextureCube::enumerate_faces(i), 0); @@ -31,7 +30,6 @@ EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): camera.set_field_of_view(Geometry::Angle::right()); camera.set_aspect_ratio(1); camera.set_depth_clip(0.1, 100); - } void EnvironmentMap::set_depth_clip(float n, float f) @@ -83,8 +81,8 @@ void EnvironmentMap::setup_frame(Renderer &renderer) TextureCubeFace face = TextureCube::enumerate_faces(i); fbo[i].bind(); fbo[i].clear(); - camera.set_look_direction(env_tex.get_face_direction(face)); - camera.set_up_direction(env_tex.get_t_direction(face)); + camera.set_look_direction(TextureCube::get_face_direction(face)); + camera.set_up_direction(TextureCube::get_t_direction(face)); renderer.set_camera(camera); renderer.render(environment); } @@ -109,6 +107,7 @@ void EnvironmentMap::render(Renderer &renderer, const Tag &tag) const unsigned unit = renderer.allocate_effect_texunit(); shdata.uniform("environment", static_cast(unit)); + Bind _bind_sampler(*sampler, unit); Bind _bind_env(env_tex, unit); const Matrix &camera_matrix = renderer.get_camera()->get_object_matrix();