X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.h;h=f22a5b4b8fea673e658cb7cf01ccea1aeada2760;hp=36c72987b84e7327a0b35c5f5e5d92ac7f26bdb1;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=08d0a9f283b71e874b769b2661389b0aca598f4f diff --git a/source/effects/environmentmap.h b/source/effects/environmentmap.h index 36c72987..f22a5b4b 100644 --- a/source/effects/environmentmap.h +++ b/source/effects/environmentmap.h @@ -13,8 +13,6 @@ namespace Msp { namespace GL { -class Resources; - /** Creates a cube map texture of the surroundings of the renderable. This texture can then be used to implement effects such as reflections or refractions. @@ -45,8 +43,8 @@ private: unsigned update_delay; public: - EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env); - EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, Renderable &rend, Renderable &env); private: void init(unsigned, PixelFormat);