X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.h;h=4936d162781aac4087fcfdf26eb318abdac69ec5;hp=36c72987b84e7327a0b35c5f5e5d92ac7f26bdb1;hb=1863f17c5c5563be8492d7f01e5c613a740ea1e9;hpb=08d0a9f283b71e874b769b2661389b0aca598f4f diff --git a/source/effects/environmentmap.h b/source/effects/environmentmap.h index 36c72987..4936d162 100644 --- a/source/effects/environmentmap.h +++ b/source/effects/environmentmap.h @@ -13,7 +13,7 @@ namespace Msp { namespace GL { -class Resources; +class Mesh; /** Creates a cube map texture of the surroundings of the renderable. This texture @@ -38,17 +38,28 @@ private: TextureCube env_tex; Renderbuffer depth_buf; Face faces[6]; + + TextureCube irradiance; + const Program &irradiance_shprog; + Framebuffer irradiance_fbo; + const Program &specular_shprog; + std::vector specular_fbos; + ProgramData prefilter_shdata; + const Mesh &fullscreen_mesh; + const Sampler &sampler; + const Sampler &mip_sampler; ProgramData shdata; bool rendered; unsigned update_interval; unsigned update_delay; public: - EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env); - EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, unsigned, Renderable &rend, Renderable &env); private: - void init(unsigned, PixelFormat); + void init(unsigned, PixelFormat, unsigned); public: void set_depth_clip(float, float); @@ -64,6 +75,8 @@ public: virtual void finish_frame(); virtual void render(Renderer &, Tag = Tag()) const; + + virtual void set_debug_name(const std::string &); }; } // namespace GL