X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=bd44ae04fecac868c2852534726c3d0b4c58df87;hp=1448c49cfd844165770b5c330b2091f1b437ef49;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=6f39983060a27634c012f66c82fea0d09fea9774 diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index 1448c49c..bd44ae04 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -10,32 +10,51 @@ using namespace std; namespace Msp { namespace GL { -EnvironmentMap::EnvironmentMap(Resources &resources, unsigned s, Renderable &r, Renderable &e): +EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): Effect(r), - size(s), environment(e), - sampler(resources.get("_linear_clamp.samp")), - rendered(false), - update_interval(1), - update_delay(0) + sampler(Resources::get_global().get("_linear_clamp.samp")) { - env_tex.storage(RGB8, size, 1); + init(s, RGB8); +} + +EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e): + Effect(r), + environment(e), + sampler(Resources::get_global().get("_linear_clamp.samp")) +{ + init(s, f); +} + +void EnvironmentMap::init(unsigned s, PixelFormat f) +{ + size = s; + rendered = false; + update_interval = 1; + update_delay = 0; + + env_tex.storage(f, size); depth_buf.storage(DEPTH_COMPONENT32F, size, size); for(unsigned i=0; i<6; ++i) { - fbo[i].attach(COLOR_ATTACHMENT0, env_tex, TextureCube::enumerate_faces(i), 0); - fbo[i].attach(DEPTH_ATTACHMENT, depth_buf); - fbo[i].require_complete(); + TextureCubeFace face = TextureCube::enumerate_faces(i); + faces[i].fbo.attach(COLOR_ATTACHMENT0, env_tex, face, 0); + faces[i].fbo.attach(DEPTH_ATTACHMENT, depth_buf); + faces[i].fbo.require_complete(); + faces[i].camera.set_look_direction(TextureCube::get_face_direction(face)); + faces[i].camera.set_up_direction(TextureCube::get_t_direction(face)); + faces[i].camera.set_field_of_view(Geometry::Angle::right()); + faces[i].camera.set_aspect_ratio(1); + faces[i].camera.set_depth_clip(0.1, 100); } - camera.set_field_of_view(Geometry::Angle::right()); - camera.set_aspect_ratio(1); - camera.set_depth_clip(0.1, 100); + shdata.uniform("env_world_matrix", LinAl::SquareMatrix::identity()); } void EnvironmentMap::set_depth_clip(float n, float f) { - camera.set_depth_clip(n, f); + for(unsigned i=0; i<6; ++i) + faces[i].camera.set_depth_clip(n, f); } void EnvironmentMap::set_update_interval(unsigned i) @@ -74,17 +93,15 @@ void EnvironmentMap::setup_frame(Renderer &renderer) Renderer::Exclude exclude1(renderer, renderable); Renderer::Exclude exclude2(renderer, *this); - camera.set_position(matrix->column(3).slice<3>(0)); + Vector3 center = matrix->column(3).slice<3>(0); - BindRestore bind_fbo(fbo[0]); + BindRestore bind_fbo(faces[0].fbo); for(unsigned i=0; i<6; ++i) { - TextureCubeFace face = TextureCube::enumerate_faces(i); - fbo[i].bind(); - fbo[i].clear(); - camera.set_look_direction(TextureCube::get_face_direction(face)); - camera.set_up_direction(TextureCube::get_t_direction(face)); - renderer.set_camera(camera); + faces[i].camera.set_position(center); + faces[i].fbo.bind(); + faces[i].fbo.clear(); + renderer.set_camera(faces[i].camera); renderer.render(environment); } } @@ -106,9 +123,6 @@ void EnvironmentMap::render(Renderer &renderer, Tag tag) const Renderer::Push _push_rend(renderer); - const Matrix &camera_matrix = renderer.get_camera()->get_object_matrix(); - shdata.uniform("env_eye_matrix", camera_matrix.block<3, 3>(0, 0)); - renderer.set_texture("environment_map", &env_tex, &sampler); renderer.add_shader_data(shdata); renderer.render(renderable, tag);