X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=5002e0f88b786ae90440fb7e3e3b9a0aa487562e;hp=a82731e1e218a1514d9a930a776a2ac08a6a90d1;hb=cd5f37b066352119cf92d53d0001af7ff99be437;hpb=6b9338845dfee441cd18ad6c633e4feef8ad14e1 diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index a82731e1..5002e0f8 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -4,7 +4,6 @@ #include "mesh.h" #include "renderer.h" #include "resources.h" -#include "texunit.h" using namespace std; @@ -58,13 +57,12 @@ void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) update_delay = 0; env_tex.storage(f, size, l); - depth_buf.storage(DEPTH_COMPONENT32F, size, size); + depth_buf.storage(DEPTH_COMPONENT32F, size, size, 1); for(unsigned i=0; i<6; ++i) { TextureCubeFace face = TextureCube::enumerate_faces(i); faces[i].fbo.attach(COLOR_ATTACHMENT0, env_tex, face, 0); faces[i].fbo.attach(DEPTH_ATTACHMENT, depth_buf); - faces[i].fbo.require_complete(); faces[i].camera.set_look_direction(TextureCube::get_face_direction(face)); faces[i].camera.set_up_direction(TextureCube::get_t_direction(face)); faces[i].camera.set_field_of_view(Geometry::Angle::right()); @@ -144,17 +142,16 @@ void EnvironmentMap::setup_frame(Renderer &renderer) Vector3 center = matrix->column(3).slice<3>(0); - BindRestore bind_fbo(faces[0].fbo); for(unsigned i=0; i<6; ++i) { faces[i].camera.set_position(center); - faces[i].fbo.bind(); - faces[i].fbo.clear(); + renderer.set_framebuffer(&faces[i].fbo); + renderer.clear(); renderer.set_camera(faces[i].camera); renderer.render(environment); } - irradiance_fbo.bind(); + renderer.set_framebuffer(&irradiance_fbo); renderer.set_shader_program(&irradiance_shprog, &prefilter_shdata); renderer.set_texture("environment_map", &env_tex, &sampler); fullscreen_mesh.draw(renderer); @@ -163,7 +160,7 @@ void EnvironmentMap::setup_frame(Renderer &renderer) for(unsigned i=0; i(i+1)/specular_fbos.size())); - specular_fbos[i].bind(); + renderer.set_framebuffer(&specular_fbos[i]); fullscreen_mesh.draw(renderer); } } @@ -191,5 +188,28 @@ void EnvironmentMap::render(Renderer &renderer, Tag tag) const renderer.render(renderable, tag); } +void EnvironmentMap::set_debug_name(const string &name) +{ +#ifdef DEBUG + env_tex.set_debug_name(name+"/environment.texcb"); + depth_buf.set_debug_name(name+"/environment_depth.rbuf"); + static const char *face_names[] = { "X+", "X-", "Y+", "Y-", "Z+", "Z-" }; + for(unsigned i=0; i<6; ++i) + { + faces[i].fbo.set_debug_name(format("%s [FBO:%s]", name, face_names[i])); + faces[i].camera.set_debug_name(format("%s/%s.camera", name, face_names[i])); + } + + irradiance.set_debug_name(name+"/irradiance.texcb"); + irradiance_fbo.set_debug_name(name+" [FBO:irradiance]"); + for(unsigned i=0; i