X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fcolorcurve.cpp;h=30cb2bc7b6621ab8fe1452434a2a9b206f974c49;hp=697c7257fe84059dcc0eeef53244af28d0bc5e52;hb=c8520aa336e92f2eaf9a38c3430c608520a90324;hpb=9a63244c1342337915c4610401a24c09fa72cc3d diff --git a/source/effects/colorcurve.cpp b/source/effects/colorcurve.cpp index 697c7257..30cb2bc7 100644 --- a/source/effects/colorcurve.cpp +++ b/source/effects/colorcurve.cpp @@ -4,7 +4,6 @@ #include "mesh.h" #include "renderer.h" #include "resources.h" -#include "shader.h" #include "texture2d.h" using namespace std; @@ -12,17 +11,13 @@ using namespace std; namespace Msp { namespace GL { -ColorCurve::ColorCurve(Resources &resources): - shprog(resources.get("_colorcurve.glsl")), - quad(resources.get("_fullscreen_quad.mesh")), - linear_sampler(resources.get("_linear_clamp.samp")), - nearest_sampler(resources.get("_nearest_clamp.samp")) +ColorCurve::ColorCurve(): + shprog(Resources::get_global().get("_colorcurve.glsl.shader")), + quad(Resources::get_global().get("_fullscreen_quad.mesh")), + linear_sampler(Resources::get_global().get("_linear_clamp.samp")), + nearest_sampler(Resources::get_global().get("_nearest_clamp.samp")) { - shdata.uniform("source", 0); - shdata.uniform("curve", 1); - curve.storage(LUMINANCE8, 256, 1); - texturing.attach(1, curve, &linear_sampler); set_exposure_adjust(0.0f); set_brightness_response(0.4f); @@ -38,6 +33,7 @@ void ColorCurve::set_brightness_response(float b) { if(b<=0 || b>1) throw invalid_argument("ColorCurve::set_brightness_response"); + // Calculate an offset value to obtain a derivative of 1 at zero intensity. float t = (b<1 ? pow(b, 1/(1-b)) : 0.0f); shdata.uniform("brightness_response", b, t, pow(t, b)); } @@ -72,25 +68,27 @@ void ColorCurve::set_linear() void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &) { - texturing.attach(0, color_buf, &nearest_sampler); - Renderer::Push push(renderer); renderer.set_shader_program(&shprog, &shdata); - renderer.set_texturing(&texturing); + renderer.set_texture("source", &color_buf, &nearest_sampler); + renderer.set_texture("curve", &curve, &linear_sampler); quad.draw(renderer); } +void ColorCurve::set_debug_name(const string &name) +{ +#ifdef DEBUG + shdata.set_debug_name(name+" [UBO]"); + curve.set_debug_name(name+"/curve.tex"); +#else + (void)name; +#endif +} -ColorCurve::Template::Template(): - exposure_adjust(0.0f), - brightness_response(0.4f), - gamma(1.0f), - srgb(false) -{ } -ColorCurve *ColorCurve::Template::create(Resources &res, unsigned, unsigned) const +ColorCurve *ColorCurve::Template::create(unsigned, unsigned) const { - RefPtr colorcurve = new ColorCurve(res); + RefPtr colorcurve = new ColorCurve(); colorcurve->set_exposure_adjust(exposure_adjust); colorcurve->set_brightness_response(brightness_response); if(srgb)