X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fbloom.cpp;h=b9b63bcbc1d3505758dd347ae869fe29be98b554;hp=a6fefa6ecc014cb68ddcb41e443128f33295e430;hb=HEAD;hpb=5bb193f930fb8738d099d630c4d625d82c1215b5 diff --git a/source/effects/bloom.cpp b/source/effects/bloom.cpp index a6fefa6e..b9b63bcb 100644 --- a/source/effects/bloom.cpp +++ b/source/effects/bloom.cpp @@ -22,7 +22,7 @@ Bloom::Bloom(unsigned w, unsigned h): blur_shdata[1].uniform("delta", 0.0f, 1.0f/h); for(unsigned i=0; i<2; ++i) - target[i] = new RenderTarget(w, h, (COLOR_ATTACHMENT,RGB16F)); + target[i] = new RenderTarget(w, h, (COLOR_ATTACHMENT,RGBA16F)); set_radius(2.0f); set_strength(0.2f); @@ -67,12 +67,16 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &) for(unsigned i=0; i<2; ++i) { Renderer::Push push2(renderer); + renderer.set_pipeline_key(this, i); renderer.set_framebuffer(&target[i]->get_framebuffer()); + renderer.clear(0); renderer.set_texture("source", (i ? &target[0]->get_target_texture(COLOR_ATTACHMENT) : &src), &nearest_sampler); renderer.add_shader_data(blur_shdata[i]); quad.draw(renderer); } + renderer.set_pipeline_key(this, 2); + renderer.clear(0); renderer.set_texture("source", &src, &nearest_sampler); renderer.set_texture("blurred", &target[1]->get_target_texture(COLOR_ATTACHMENT), &linear_sampler); renderer.set_shader_program(&combine_shader); @@ -93,11 +97,6 @@ void Bloom::set_debug_name(const string &name) } -Bloom::Template::Template(): - radius(2.0f), - strength(0.2f) -{ } - Bloom *Bloom::Template::create(unsigned width, unsigned height) const { RefPtr bloom = new Bloom(width/size_divisor, height/size_divisor);