X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fbloom.cpp;h=b9b63bcbc1d3505758dd347ae869fe29be98b554;hp=8b973b30fc3943af479720e14b86231642cf41a0;hb=HEAD;hpb=ce3658993ce2f6b7527a04a36a5e1af349c6f2e9 diff --git a/source/effects/bloom.cpp b/source/effects/bloom.cpp index 8b973b30..b9b63bcb 100644 --- a/source/effects/bloom.cpp +++ b/source/effects/bloom.cpp @@ -1,11 +1,10 @@ #include #include -#include "blend.h" #include "bloom.h" -#include "misc.h" +#include "mesh.h" #include "renderer.h" #include "resources.h" -#include "shader.h" +#include "texture2d.h" using namespace std; @@ -23,7 +22,7 @@ Bloom::Bloom(unsigned w, unsigned h): blur_shdata[1].uniform("delta", 0.0f, 1.0f/h); for(unsigned i=0; i<2; ++i) - target[i] = new RenderTarget(w, h, (RENDER_COLOR,RGB16F)); + target[i] = new RenderTarget(w, h, (COLOR_ATTACHMENT,RGBA16F)); set_radius(2.0f); set_strength(0.2f); @@ -68,14 +67,18 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &) for(unsigned i=0; i<2; ++i) { Renderer::Push push2(renderer); + renderer.set_pipeline_key(this, i); renderer.set_framebuffer(&target[i]->get_framebuffer()); - renderer.set_texture("source", (i ? &target[0]->get_target_texture(RENDER_COLOR) : &src), &nearest_sampler); + renderer.clear(0); + renderer.set_texture("source", (i ? &target[0]->get_target_texture(COLOR_ATTACHMENT) : &src), &nearest_sampler); renderer.add_shader_data(blur_shdata[i]); quad.draw(renderer); } + renderer.set_pipeline_key(this, 2); + renderer.clear(0); renderer.set_texture("source", &src, &nearest_sampler); - renderer.set_texture("blurred", &target[1]->get_target_texture(RENDER_COLOR), &linear_sampler); + renderer.set_texture("blurred", &target[1]->get_target_texture(COLOR_ATTACHMENT), &linear_sampler); renderer.set_shader_program(&combine_shader); quad.draw(renderer); } @@ -94,11 +97,6 @@ void Bloom::set_debug_name(const string &name) } -Bloom::Template::Template(): - radius(2.0f), - strength(0.2f) -{ } - Bloom *Bloom::Template::create(unsigned width, unsigned height) const { RefPtr bloom = new Bloom(width/size_divisor, height/size_divisor);