X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=8498e043dde57d48c758e4a83957caf2f77e384b;hp=86c9f0f237f5cbc9c178da7ebcf082a99454fc9c;hb=d493917dbc215cd6ba3f8773a52a289d9f14380d;hpb=a3cc9f4469153396c7ad0868f3cbb2d2f698d710 diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 86c9f0f2..8498e043 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -101,7 +101,7 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) unsigned max_attribs = Limits::get_global().max_vertex_attributes; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) if(get_attribute_semantic(*a)>=max_attribs) return false; @@ -135,7 +135,7 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride()*sizeof(float); + unsigned stride = fmt.stride(); if(direct) { glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); @@ -143,30 +143,25 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding } unsigned offset = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) { unsigned sem = get_attribute_semantic(*a); - unsigned sz = get_attribute_size(*a); + GLenum type = get_gl_type(get_attribute_source_type(*a)); + unsigned cc = get_attribute_component_count(*a); if(direct) { - if(*a==COLOR4_UBYTE) - glVertexArrayAttribFormat(id, sem, 4, GL_UNSIGNED_BYTE, true, offset); - else - glVertexArrayAttribFormat(id, sem, sz, GL_FLOAT, false, offset); + glVertexArrayAttribFormat(id, sem, cc, type, true, offset); glVertexArrayAttribBinding(id, sem, binding); glEnableVertexArrayAttrib(id, sem); } else { - if(*a==COLOR4_UBYTE) - glVertexAttribPointer(sem, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); - else - glVertexAttribPointer(sem, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); if(ARB_instanced_arrays) glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += sz*sizeof(float); + offset += get_attribute_size(*a); } if(!direct) @@ -186,13 +181,13 @@ void VertexSetup::unload() glBindVertexArray(id); glBindBuffer(GL_ARRAY_BUFFER, 0); - for(const unsigned char *a=vertex_format.begin(); a!=vertex_format.end(); ++a) + for(const UInt16 *a=vertex_format.begin(); a!=vertex_format.end(); ++a) { unsigned sem = get_attribute_semantic(*a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } - for(const unsigned char *a=inst_format.begin(); a!=inst_format.end(); ++a) + for(const UInt16 *a=inst_format.begin(); a!=inst_format.end(); ++a) { unsigned sem = get_attribute_semantic(*a); glDisableVertexAttribArray(sem);