X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=81d2261e6aa78b55b3240e231ea72b25232bea60;hp=6a41397a8135a63931cffaec766d73f55a032476;hb=e92de029768eef5f0fd744329e589161b46d0762;hpb=ea7832c7c1ffab00cc1168bc8c41375fdd0eae86 diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 6a41397a..81d2261e 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -5,9 +5,13 @@ #include #include #include +#include +#include #include "buffer.h" +#include "deviceinfo.h" #include "error.h" #include "gl.h" +#include "misc.h" #include "vertexarray.h" #include "vertexsetup.h" @@ -20,7 +24,8 @@ VertexSetup::VertexSetup(): dirty(0), vertex_array(0), inst_array(0), - index_buffer(0) + index_buffer(0), + index_type(UNSIGNED_SHORT) { static Require req(ARB_vertex_array_object); if(ARB_direct_state_access) @@ -31,112 +36,122 @@ VertexSetup::VertexSetup(): VertexSetup::~VertexSetup() { - if(current()==this) - unbind(); glDeleteVertexArrays(1, &id); } +void VertexSetup::set_format(const VertexFormat &vfmt) +{ + if(!verify_format(vfmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); + + require_format(vfmt); + + vertex_format = vfmt; +} + +void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFormat &ifmt) +{ + if(!verify_format(vfmt) || !verify_format(ifmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); + + require_format(vfmt); + require_format(ifmt); + + vertex_format = vfmt; + inst_format = ifmt; +} + void VertexSetup::set_vertex_array(const VertexArray &a) { + if(vertex_format.empty()) + throw invalid_operation("VertexSetup::set_vertex_array"); + if(a.get_format()!=vertex_format) + throw incompatible_data("VertexSetup::set_vertex_array"); if(!a.get_buffer()) throw invalid_argument("VertexSetup::set_vertex_array"); vertex_array = &a; - update(get_update_mask(VERTEX_ARRAY, vertex_format, *vertex_array)); - vertex_format = vertex_array->get_format(); + dirty |= VERTEX_ARRAY; } -void VertexSetup::set_instance_array(const VertexArray *a) +void VertexSetup::set_instance_array(const VertexArray &a) { - if(a) - { - if(!a->get_buffer()) - throw invalid_argument("VertexSetup::set_instance_array"); + if(inst_format.empty()) + throw invalid_operation("VertexSetup::set_instance_array"); + if(a.get_format()!=inst_format) + throw incompatible_data("VertexSetup::set_instance_array"); + if(!a.get_buffer()) + throw invalid_argument("VertexSetup::set_instance_array"); - static Require req(ARB_instanced_arrays); - } + static Require req(ARB_instanced_arrays); - inst_array = a; - update(get_update_mask(INSTANCE_ARRAY, inst_format, *inst_array)); - inst_format = inst_array->get_format(); + inst_array = &a; + dirty |= INSTANCE_ARRAY; } -void VertexSetup::set_index_buffer(const Buffer &ibuf) +void VertexSetup::set_index_buffer(const Buffer &ibuf, DataType itype) { index_buffer = &ibuf; - update(INDEX_BUFFER); + index_type = itype; + dirty |= INDEX_BUFFER; } -void VertexSetup::refresh() +bool VertexSetup::verify_format(const VertexFormat &fmt) { - if(vertex_array && vertex_array->get_format()!=vertex_format) - set_vertex_array(*vertex_array); + if(fmt.empty()) + return false; - if(inst_array && inst_array->get_format()!=inst_format) - set_instance_array(inst_array); -} + unsigned max_attribs = Limits::get_global().max_vertex_attributes; -unsigned VertexSetup::get_attribs(const VertexFormat &fmt) -{ - unsigned mask = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - { - unsigned sem = get_attribute_semantic(*a); - if(sem>=get_attribute_semantic(ATTRIB1)) - sem -= get_attribute_semantic(ATTRIB1); - mask |= 1<=max_attribs) + return false; + + return true; } -unsigned VertexSetup::get_update_mask(unsigned base, const VertexFormat &cur_fmt, const VertexArray &new_array) +void VertexSetup::require_format(const VertexFormat &fmt) { - unsigned unused = get_attribs(cur_fmt)&~get_attribs(new_array.get_format()); - return base | (unused ? UNUSED_ATTRIBS | (unused<>ATTRIB_SHIFT; am; ++i, am>>=1) - if(am&1) - { - if(direct) - glDisableVertexArrayAttrib(id, i); - else - glDisableVertexAttribArray(i); - } - } - - if(mask&VERTEX_ARRAY) + if(dirty&VERTEX_ARRAY) update_vertex_array(*vertex_array, 0, 0, direct); - if((mask&INSTANCE_ARRAY) && inst_array) + if(dirty&INSTANCE_ARRAY) update_vertex_array(*inst_array, 1, 1, direct); - if(mask&INDEX_BUFFER) + if(dirty&INDEX_BUFFER) { if(direct) glVertexArrayElementBuffer(id, index_buffer->get_id()); else - glBindBuffer(ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); } + + dirty = 0; } void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const { - Conditional bind_vbuf(!direct, array.get_buffer(), ARRAY_BUFFER); + if(!direct) + glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride()*sizeof(float); + unsigned stride = fmt.stride(); if(direct) { glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); @@ -144,58 +159,82 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding } unsigned offset = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) { unsigned sem = get_attribute_semantic(*a); - if(sem>=get_attribute_semantic(ATTRIB1)) - sem -= get_attribute_semantic(ATTRIB1); - unsigned sz = get_attribute_size(*a); + bool integer = is_integer_attribute(*a); + GLenum type = get_gl_type(get_attribute_source_type(*a)); + unsigned cc = get_attribute_component_count(*a); if(direct) { - if(*a==COLOR4_UBYTE) - glVertexArrayAttribFormat(id, sem, 4, GL_UNSIGNED_BYTE, true, offset); + if(integer) + glVertexArrayAttribIFormat(id, sem, cc, type, offset); else - glVertexArrayAttribFormat(id, sem, sz, GL_FLOAT, false, offset); + glVertexArrayAttribFormat(id, sem, cc, type, true, offset); glVertexArrayAttribBinding(id, sem, binding); glEnableVertexArrayAttrib(id, sem); } else { - if(*a==COLOR4_UBYTE) - glVertexAttribPointer(sem, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); + if(integer) + glVertexAttribIPointer(sem, cc, type, stride, reinterpret_cast(offset)); else - glVertexAttribPointer(sem, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); if(ARB_instanced_arrays) glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += sz*sizeof(float); + offset += get_attribute_size(*a); } + + if(!direct) + glBindBuffer(GL_ARRAY_BUFFER, 0); } -void VertexSetup::bind() const +void VertexSetup::unload() { - if(!vertex_array || !index_buffer) - throw invalid_operation("VertexSetup::bind"); - - if(set_current(this)) + if(ARB_direct_state_access) + { + glVertexArrayVertexBuffer(id, 0, 0, 0, 0); + glVertexArrayVertexBuffer(id, 1, 0, 0, 0); + glVertexArrayElementBuffer(id, 0); + } + else { - vertex_array->refresh(); - if(inst_array) - inst_array->refresh(); glBindVertexArray(id); - if(dirty) + glBindBuffer(GL_ARRAY_BUFFER, 0); + + for(const UInt16 *a=vertex_format.begin(); a!=vertex_format.end(); ++a) { - update(dirty); - dirty = 0; + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } + for(const UInt16 *a=inst_format.begin(); a!=inst_format.end(); ++a) + { + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); + } + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); } + + vertex_array = 0; + vertex_format = VertexFormat(); + inst_array = 0; + inst_format = VertexFormat(); + index_buffer = 0; } -void VertexSetup::unbind() +void VertexSetup::set_debug_name(const string &name) { - if(set_current(0)) - glBindVertexArray(0); +#ifdef DEBUG + if(KHR_debug) + glObjectLabel(GL_VERTEX_ARRAY, id, name.size(), name.c_str()); +#else + (void)name; +#endif } } // namespace GL