X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=81d2261e6aa78b55b3240e231ea72b25232bea60;hp=4b2e2a5f0e5b8d3ccfb1bb435772f58557c15efb;hb=e92de029768eef5f0fd744329e589161b46d0762;hpb=fcde8390ad577fe434dcd4b29e0f410d29f867c9 diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 4b2e2a5f..81d2261e 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -5,8 +5,10 @@ #include #include #include +#include #include #include "buffer.h" +#include "deviceinfo.h" #include "error.h" #include "gl.h" #include "misc.h" @@ -22,7 +24,8 @@ VertexSetup::VertexSetup(): dirty(0), vertex_array(0), inst_array(0), - index_buffer(0) + index_buffer(0), + index_type(UNSIGNED_SHORT) { static Require req(ARB_vertex_array_object); if(ARB_direct_state_access) @@ -33,124 +36,122 @@ VertexSetup::VertexSetup(): VertexSetup::~VertexSetup() { - if(current()==this) - unbind(); glDeleteVertexArrays(1, &id); } -void VertexSetup::set_vertex_array(const VertexArray &a) +void VertexSetup::set_format(const VertexFormat &vfmt) { - if(!verify_array(a)) - throw invalid_argument("VertexSetup::set_vertex_array"); + if(!verify_format(vfmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); - vertex_array = &a; - update(get_update_mask(VERTEX_ARRAY, vertex_format, *vertex_array)); - vertex_format = vertex_array->get_format(); + require_format(vfmt); + + vertex_format = vfmt; } -void VertexSetup::set_instance_array(const VertexArray *a) +void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFormat &ifmt) { - if(a) - { - if(!verify_array(*a)) - throw invalid_argument("VertexSetup::set_instance_array"); + if(!verify_format(vfmt) || !verify_format(ifmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); - static Require req(ARB_instanced_arrays); - } + require_format(vfmt); + require_format(ifmt); - inst_array = a; - update(get_update_mask(INSTANCE_ARRAY, inst_format, *inst_array)); - inst_format = inst_array->get_format(); + vertex_format = vfmt; + inst_format = ifmt; } -void VertexSetup::set_index_buffer(const Buffer &ibuf) +void VertexSetup::set_vertex_array(const VertexArray &a) { - index_buffer = &ibuf; - update(INDEX_BUFFER); + if(vertex_format.empty()) + throw invalid_operation("VertexSetup::set_vertex_array"); + if(a.get_format()!=vertex_format) + throw incompatible_data("VertexSetup::set_vertex_array"); + if(!a.get_buffer()) + throw invalid_argument("VertexSetup::set_vertex_array"); + + vertex_array = &a; + dirty |= VERTEX_ARRAY; } -void VertexSetup::refresh() +void VertexSetup::set_instance_array(const VertexArray &a) { - if(vertex_array && vertex_array->get_format()!=vertex_format) - set_vertex_array(*vertex_array); + if(inst_format.empty()) + throw invalid_operation("VertexSetup::set_instance_array"); + if(a.get_format()!=inst_format) + throw incompatible_data("VertexSetup::set_instance_array"); + if(!a.get_buffer()) + throw invalid_argument("VertexSetup::set_instance_array"); + + static Require req(ARB_instanced_arrays); - if(inst_array && inst_array->get_format()!=inst_format) - set_instance_array(inst_array); + inst_array = &a; + dirty |= INSTANCE_ARRAY; } -bool VertexSetup::verify_array(const VertexArray &array) +void VertexSetup::set_index_buffer(const Buffer &ibuf, DataType itype) { - if(!array.get_buffer()) + index_buffer = &ibuf; + index_type = itype; + dirty |= INDEX_BUFFER; +} + +bool VertexSetup::verify_format(const VertexFormat &fmt) +{ + if(fmt.empty()) return false; - static int max_attribs = -1; - if(max_attribs<0) - max_attribs = get_i(GL_MAX_VERTEX_ATTRIBS); + unsigned max_attribs = Limits::get_global().max_vertex_attributes; - const VertexFormat &fmt = array.get_format(); - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - if(static_cast(get_attribute_semantic(*a))>=max_attribs) + for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) + if(get_attribute_semantic(*a)>=max_attribs) return false; return true; } -unsigned VertexSetup::get_attribs(const VertexFormat &fmt) +void VertexSetup::require_format(const VertexFormat &fmt) { - unsigned mask = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - mask |= 1<>ATTRIB_SHIFT; am; ++i, am>>=1) - if(am&1) - { - if(direct) - glDisableVertexArrayAttrib(id, i); - else - glDisableVertexAttribArray(i); - } - } - if(mask&VERTEX_ARRAY) + if(dirty&VERTEX_ARRAY) update_vertex_array(*vertex_array, 0, 0, direct); - if((mask&INSTANCE_ARRAY) && inst_array) + if(dirty&INSTANCE_ARRAY) update_vertex_array(*inst_array, 1, 1, direct); - if(mask&INDEX_BUFFER) + if(dirty&INDEX_BUFFER) { if(direct) glVertexArrayElementBuffer(id, index_buffer->get_id()); else - glBindBuffer(ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); } + + dirty = 0; } void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const { - Conditional bind_vbuf(!direct, array.get_buffer(), ARRAY_BUFFER); + if(!direct) + glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride()*sizeof(float); + unsigned stride = fmt.stride(); if(direct) { glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); @@ -158,56 +159,72 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding } unsigned offset = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) { unsigned sem = get_attribute_semantic(*a); - unsigned sz = get_attribute_size(*a); + bool integer = is_integer_attribute(*a); + GLenum type = get_gl_type(get_attribute_source_type(*a)); + unsigned cc = get_attribute_component_count(*a); if(direct) { - if(*a==COLOR4_UBYTE) - glVertexArrayAttribFormat(id, sem, 4, GL_UNSIGNED_BYTE, true, offset); + if(integer) + glVertexArrayAttribIFormat(id, sem, cc, type, offset); else - glVertexArrayAttribFormat(id, sem, sz, GL_FLOAT, false, offset); + glVertexArrayAttribFormat(id, sem, cc, type, true, offset); glVertexArrayAttribBinding(id, sem, binding); glEnableVertexArrayAttrib(id, sem); } else { - if(*a==COLOR4_UBYTE) - glVertexAttribPointer(sem, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); + if(integer) + glVertexAttribIPointer(sem, cc, type, stride, reinterpret_cast(offset)); else - glVertexAttribPointer(sem, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); if(ARB_instanced_arrays) glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += sz*sizeof(float); + offset += get_attribute_size(*a); } + + if(!direct) + glBindBuffer(GL_ARRAY_BUFFER, 0); } -void VertexSetup::bind() const +void VertexSetup::unload() { - if(!vertex_array || !index_buffer) - throw invalid_operation("VertexSetup::bind"); - - if(set_current(this)) + if(ARB_direct_state_access) + { + glVertexArrayVertexBuffer(id, 0, 0, 0, 0); + glVertexArrayVertexBuffer(id, 1, 0, 0, 0); + glVertexArrayElementBuffer(id, 0); + } + else { - vertex_array->refresh(); - if(inst_array) - inst_array->refresh(); glBindVertexArray(id); - if(dirty) + glBindBuffer(GL_ARRAY_BUFFER, 0); + + for(const UInt16 *a=vertex_format.begin(); a!=vertex_format.end(); ++a) { - update(dirty); - dirty = 0; + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } + for(const UInt16 *a=inst_format.begin(); a!=inst_format.end(); ++a) + { + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); + } + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); } -} -void VertexSetup::unbind() -{ - if(set_current(0)) - glBindVertexArray(0); + vertex_array = 0; + vertex_format = VertexFormat(); + inst_array = 0; + inst_format = VertexFormat(); + index_buffer = 0; } void VertexSetup::set_debug_name(const string &name)